You manifested arcane magical abilities at a young age, and were taken into the guardianship of the Amethyst Academy. You learned to harness your magic at a secluded magical school. After you came of age and completed your apprenticeship, you became free to pursue your own interests, but you must respect the laws and customs that govern all those with spellcasting powers. Under the Edicts of Lumen, mages are disinherited of any noble titles, and cannot own land.
Ability score bonus: Constitution, Intelligence, Charisma (the ability bonus options will open, when you choosed your species)
- Ability Scores: Constitution, Intelligence, Charisma
- Feat: Magic Initiate (Wizard)
- Skill Proficiencies: Arcana and Perception
- Tool Proficiencies: Calligrapher's Supplies
- Equipment: Choose A or B: (A) Quarterstaff, Calligrapher's Supplies, Book (history), Parchment (8 sheets), Robe, 8 GP; or (B) 50 GP
You were expelled from the Amethyst Academy for some trespass, real or imagined, or perhaps you were never taken in by them and learned magic on your own. Common folk are often mistrustful of spellcasters who do not wear the Amethyst Academy colours, so you may need to hide your identity and abilities, especially from the Amethyst Academy and the Knights of the Silver Order.
Previous Versions
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9/28/2025 3:34:30 PM
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9/29/2025 8:17:59 AM
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