Food is hard to come by in the open sea. A proper diet is rare for sailors. Lacking in nutrition means lacking in the energy you need to be a great adventurer. Cooks know the ins and outs of making meals and also gathering them.
- Ability Scores: Dexterity, Constitution, Intelligence
- Feat: Cook (3 Piece)
- Skill Proficiencies: Choose Two: Sleight of Hand, Survival, Nature, Performance, or Animal Handling
- Tool Proficiencies: Artisan's Tools: Cook's Utensils and Brewers Supplies
- Equipment: Choose A or B: (A) 2Dagger, [Tooltip Not Found], Brewer's Supplies, Iron Pot, Shovel, Traveler’s Clothes, 30 GP; or (B) 50 GP
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