The Amnesiac (The Crooked Moon 2024) Image

Some portion of your past has been swallowed by nothingness. The missing time could be a short interval—mere days or weeks gone from your memory— or you might have only vague hints at best of who you are and where you are from. Flashes of déjà vu are common, taunting you with recollection, but they almost always slip away, as ungraspable as the mists of Druskenvald. An injury, some traumatic experience, or the magical workings of a spell or curse could be the culprit behind your amnesia.

Feat: Memory Starved (see page 115)
s
kill ProFiciencies:
Choose two (see below)
t
ool ProFiciency:
Choose one (see below)
Equipment:
Choose A or B: (A) book (personal notes),
ink, ink pen, traveler’s clothes, 11 gp; or (B) 50 gp

SCATTERED MEMORIES
You don’t choose skill proficiencies or a tool proficiency 
when you select this background, and you don’t choose any languages other than Common during character creation—these are parts of your past that you are missing. Instead, you can pick one of those proficiencies or languages during play at any time. The knowledge might return in a spontaneous flash, even as you make a roll that relies on the proficiency, or slowly emerge as you struggle to solve a problem. Once you choose one
of these features, you can’t choose another one until you 
gain a level.
The GM might rule that you can choose a new 
recalled feature early if something reminds you of your past, such as finding a piece of evidence from your missing memories or experiencing an event similar to one you have forgotten. Of particular value is an event relating to one of the story threads or trinkets presented below

BUILDING AN AMNESIAC
Any character can face misfortune or a choice that steals 
their memory. Consider how your character came to lose their memory. Was it lost through injury or illness, or did something more sinister steal it with a toxin or curse? You might decide to leave this choice up to the GM, letting you as a player discover the cause alongside
your character. 
Suggested Story Threads. This background presents a paradox when considering threads to weave through a campaign, since the character may not remember them. Work with the GM to create some leading events or people that can serve as constants to trace a path through the void of the character’s past, especially if the
GM can insert existing nonplayer characters into the 
thread to strengthen these connections. The Amnesiac Story Threads table suggests events and people who can be the start of these threads.

 

 
Feat: MEMORY STARVED
Your mind ravenously gathers details and desperately clings to its memories and faculties, granting you the following benefits. 

Desperate Detail
You have advantage 
on Intelligence (Investigation) checks. 
Iron Mind
You have advantage on saving throws made to avoid or end the charmed condition, and to avoid having your memories read or altered.

 
Amnesiac Story Threads
1d6 Thread
1
You have recurring dreams of someone you might
recognize on your adventures.

2
You absent-mindedly doodle the same design or
symbol over and over.

3
A friend has been traveling the provinces of
Druskenvald with a caravan, searching for any hint

of your past as they do.

4
A rhyme or song you’ve never heard before comes
to mind when your thoughts wander.

5
Rainbow colors, such as those on a soap bubble or
oil slick, fill you with unexplained terror.

6
You have a fragmented recollection of traveling to a
remote place in the mountains.

Amnesiac Trinkets.
When you make your character,
you can roll once on the Amnesiac Trinkets table instead

of on the normal starting Trinkets table.
Amnesiac Trinkets
Amnesiac Trinkets.
When you make your character,
you can roll once on the Amnesiac Trinkets table instead

of on the normal starting Trinkets table.


1d6
Trinket
1
Half of a tarnished silver ring with a partial
inscription in a language you don’t understand

2
A music box that plays a sad tune you recognize
but can’t identify

3
A short note addressed to you signed with a name
you don’t recognize

4
A thin silk scarf with a fading scent that stirs
familiarity

5
A toy horse with unfamiliar initials inked on it
6
A locket whose portrait is burnt and unrecognizable
 
d6 Amnesiac Story Threads
1 Half of a tarnished silver ring with a partial inscription in a language you don’t understand
2 A music box that plays a sad tune you recognize but can’t identify
3 A short note addressed to you signed with a name you don’t recognize
4 A thin silk scarf with a fading scent that stirs familiarity
5 A toy horse with unfamiliar initials inked on it
6 A locket whose portrait is burnt and unrecognizable
 
Feature: Memory Starved

Your mind ravenously gathers details and desperately clings to its memories and faculties, granting you the following benefits. Desperate Detail. You have advantage on Intelligence (Investigation) checks. Iron Mind. You have advantage on saving throws made to avoid or end the charmed condition, and to avoid having your memories read or altered.

 
Suggested Characteristics
d6 Bond
1 You have recurring dreams of someone you might recognize on your adventures.
2 You absent-mindedly doodle the same design or symbol over and over.
3 A friend has been traveling the provinces of Druskenvald with a caravan, searching for any hint of your past as they do.
4 A rhyme or song you’ve never heard before comes to mind when your thoughts wander.
5 Rainbow colors, such as those on a soap bubble or oil slick, fill you with unexplained terror.
6 You have a fragmented recollection of traveling to a remote place in the mountains.
 
The Amnesiac (The Crooked Moon 2024) Image

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