You’ve seen the worst wounds the world can offer—burns, blades, and the slow rot of plague—and learned how to keep people alive through it all. Whether you served on a battlefield, tended to the sick in a temple infirmary, or patched up adventurers in the wild, you know that every heartbeat matters. You keep calm when others panic, crack jokes when fear sets in, and move with practiced precision when blood starts flowing.
To you, saving lives isn’t just a duty—it’s who you are.
- Ability Scores: Wisdom is your most vital trait — it fuels your keen perception, steady focus, and expert medical judgment. A strong Constitution helps you endure long hours under stress and pain. Dexterity is also valuable, reflecting the careful precision of your hands when every second counts.
- Feat: You’ve learned to keep your cool while blood and chaos swirl around you. When an ally within 5 feet of you drops to 0 HP, you can use your reaction to automatically stabilize them without needing to roll Medicine, provided you have a healer’s kit or bandages on hand. You can also perform first aid under duress: you don’t suffer disadvantage on Wisdom (Medicine) checks caused by environmental factors like smoke or combat
- Skill Proficiencies: Medicine, Perception (or investigation)
- Tool Proficiencies: Healer's kit, Herbalism kit
- Languages: one of your choice
- Equipment: A healer’s satchel with 10 uses, a holy charm or lucky token from someone you saved, common clothes, and a pouch with 10 gp
Feature: Stabilize Under Fire
You’ve learned to keep your cool while blood and chaos swirl around you. When an ally within 5 feet of you drops to 0 HP, you can use your reaction to automatically stabilize them without needing to roll Medicine, provided you have a healer’s kit or bandages on hand. You can also perform first aid under duress: you don’t suffer disadvantage on Wisdom (Medicine) checks caused by environmental factors like smoke or combat
Suggested Characteristics
Field medics walk the line between life and death every day. They’ve seen the best and worst of people—often in the same moment. Whether they served in war, worked among plague victims, or tended to adventurers in the field, they carry the scars of those they couldn’t save.
| d4 |
Personality Trait |
|
1
|
I stay calm and methodical no matter how bad things get.
|
|
2
|
I crack a dry joke when tension runs high—it helps me and others focus.
|
|
3
|
I double-check everything: bandages, spells, even breakfast.
|
|
4
|
I hate seeing needless suffering and will risk myself to prevent it.
|
| d4 |
Ideal |
|
1
|
Compassion. Every life is worth saving, even the enemy’s
|
|
2
|
Duty. I’m responsible for keeping my team alive.
|
|
3
|
Knowledge. There’s always something new to learn about the body—or the soul.
|
|
4
|
Redemption. I couldn’t save them all once. I won’t fail again.
|
| d4 |
Bond |
|
1
|
My medic’s insignia reminds me of the unit I served with.
|
|
2
|
I carry a token from someone I couldn’t save.
|
|
3
|
There’s a healer I studied under whom I still try to make proud.
|
|
4
|
I’ll protect my companions as fiercely as family.
|
| d4 |
Flaw |
|
1
|
I take failure personally and lose sleep over every death.
|
|
2
|
I push myself too hard—others’ lives come before mine.
|
|
3
|
I can’t stand those who kill or harm needlessly.
|
|
4
|
I sometimes use humor to mask my fear.
|
Comments