You spent previous years of your life following a charismatic mystic. Perhaps you belonged to a religious cult or an occult organization. You may have followed a holy prophet or magical visionary. Your leader could be a schismatic heretic or a sketchy hedge mage. Whatever the case, you learned a bit of clerical or arcane magic from the experience.
- Ability Scores: Constitution, Intelligence, Wisdom
- Feat: Magic Initiate (Cleric or Wizard)
- Skill Proficiencies: Persuasion and Religion
- Tool Proficiencies: Choose one kind of Artisan's Tools
- Equipment: Choose A or B: (A) Artisan's Tools (same as above), Backpack, Lamp, Oil (3), Pouch, Robe Tinderbox Waterskin, 30 GP; or (B) 50 GP
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