Most people recognize you as someone who can crush skulls — or someone who once broke their chains.
- Ability Scores: Strength +2, Constitution +1
- Feat: Choose 1 amongst selection
- Skill Proficiencies: Nature and Survival
- Tool Proficiencies: Choose two kind of tools related to survival.
- Equipment: Equipment: 50 gp
Suggested Characteristics
| d20 | Personality Trait |
|---|---|
| 1 | I speak plainly, fight hard, and listen more than I talk. |
| 2 | I carve small wooden toys to calm my mind — it's my one quiet joy. |
| 3 | I’m surprisingly gentle with small, delicate things — flowers, pets, children. |
| 4 | I size people up the way a fighter sizes up an opponent — quick and brutal. |
| 5 | I am wary of those who also kill, because if they are like me, then I know exactly what they are capable of. |
| 6 | Money is all I'm after, killing just so happens to pay very, very well. |
| 7 | I am quick to violence because in my line of work, that's usually how it ends up. Might as well not stand around arguing first. |
| 8 | I expect danger around every corner. / I always expect the worst, it prevents disappointment. |
| 9 | I have a talent for medicine. I was the best healer and farm doctor in my village by the time I was 7 years old. By 12 people came from miles around to ask for my help. |
| 10 | I have an uncommon accent and constantly use slang and colloquialisms, even in formal situations. Crivens! I’ll gie ye sich a kickin’, youse scunners! |
| 11 | I talk to myself, plants, and animals as freely as I do other humanoids. People often think I’m odd because I had a lonely childhood and no one taught me “normal” social behaviors, but I’m not bothered by it. |
| 12 | Never having had the opportunity to interact with society, I don’t often realize I’m being rude and vulgar. |
| 13 | I’m very cautious around civilization, being unfamiliar and wary of things I don’t understand as well as I understand nature. |
| 14 | The grand problems of nations seem rather trivial to me - you have food, drink, shelter, and company. What else could you need ? |
| 15 | I understand the dynamics of power in body language and relationships in the same way animals communicate, and can often pick up things intuitively. |
| 16 | I’m often protective and aggressive of my friends, even in situations where I wouldn’t normally. I’m embarrassed to admit this though, and often refuse to acknowledge when I’m in the wrong. |
| 17 | I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt. |
| 18 | I like my personal space and become violent when it is violated. |
| 19 | I live for the thrill of the hunt. |
| 20 | I put no trust in divine beings. |
| d20 | Ideal |
|---|---|
| 1 | Survival. First rule: live. Second rule: help others live. (Neutral Good) |
| 2 | Stringless. This world has changed me, and for all I care, I'm no longer a puppet. Nobody will tell me what to do. (Neutral) |
| 3 | Mercy. Those who show mercy to the fallen are truly strong. (Good) |
| 4 | Self-Reliance. You can only trust your own hands, your own strength. (Neutral) |
| 5 | Kindness. True strength is protecting those who cannot protect themselves. (Good) |
| 6 | Glory. One day, they’ll chant my name for something good, not blood. (Neutral) |
| 7 | Relentlessness. If you are not willing to do what it takes to get the job done, don't do it. (Neutral) |
| 8 | Clan. The memory of my people is all that matter. Anyone that stands in my way of vengeance is an enemy. (Any) |
| 9 | Environmentalism. The exploitation of nature's bounty is the greatest act of evil. (Good) |
| 10 | Frugality. Experience has taught me to be sparing with my resources. (Neutral) |
| 11 | Fighting. The stars don't set our paths, but our spilled blood surely does. (Chaotic) |
| 12 | Rapacity. You either take what you want, or others take what they want from you. (Chaotic) |
| 13 | Intuition. My gut has gotten me further than my head thus far, so why change tactics ? (Any) |
| 14 | Survival. Nature dictates that only the strongest survive. I need to keep getting stronger for my own survival. (Neutral) |
| 15 | Power. Nature dictates that only the strongest survive, and only the strongest succeed. Because I am stronger, I deserve what I want. (Evil) |
| 16 | Avoidant. The way to survive in the wild is simple; run or fight. Usually, running keeps you alive longer. (Neutral) |
| 17 | Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral) |
| 18 | Peace. I desire to share the calm from my swamps with all who would have it. (Good) |
| 19 | Rampage. I’m a monster that destroys other monsters, and anything else that gets in my way. (Neutral or Evil) |
| 20 | Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic) |
| d20 | Bond |
|---|---|
| 1 | I still fight like someone’s always watching, judging my worth. |
| 2 | I enjoy making others laugh — seeing joy reminds me why I keep fighting. |
| 3 | I swore to protect those who cannot protect themselves, no matter the cost. |
| 4 | I promised myself I would become more than a weapon. |
| 5 | I keep a ledger of names: debts owed, wrongs to be righted. |
| 6 | I protect the helpless because once, no one protected me. |
| 7 | I never kill children. Everyone has a line and that is mine. |
| 8 | I want to build a name for myself, one that garners respect. |
| 9 | I’m haunted by the memories of the destruction of my clan. I can’t get the images of death out of my mind. |
| 10 | I judge people by their actions, not their words. |
| 11 | Someone saved my life in battle. To this day, I will never leave a friend behind. |
| 12 | Someone I loved died because of a mistake I made. That will never happen again. |
| 13 | I do not like children. But kids love me. I am mystified by this. |
| 14 | Something has hurt my home or family, and I am out for revenge or to find something to heal it. |
| 15 | I’ve been taken from my home and forced to live in civilization, and aim to escape and return to my family. |
| 16 | I have grown curious about the world, and left my home in the wild to gain insight into civilization. |
| 17 | My home in the wild has exiled me, and I am trying to find a place where I truly belong. |
| 18 | I tend to leave behind people who can’t keep up, and brush over serious injuries. In this same mindset, I constantly push myself so I won’t be left behind. |
| 19 | I worship unsavory or indifferent entities under the belief that it is no more evil or insane than the worship of approved deities. |
| 20 | I feel a kinship with those who are lonely. |
| d20 | Flaw |
|---|---|
| 1 | I solve most problems with fists — even when I don’t mean to. |
| 2 | I don't know how to ask for help without seeing it as weakness. |
| 3 | I still think violence is the fastest solution to most problems. |
| 4 | I still measure my worth by how hard I can hit. |
| 5 | I close myself off when anything about my clan or my past is mentioned. |
| 6 | I am prone to violent outbursts - both physically and verbally. |
| 7 | I will break your jaw if you look at me wrong. |
| 8 | I enjoy being strong and like breaking things. |
| 9 | I don’t pay attention to the risks in a situation — never tell me the odds. |
| 10 | When I set my mind to something, I follow through no matter what gets in my way. |
| 11 | I have little respect for anyone who is not a proven warrior. |
| 12 | I am suspicious of strangers and expect the worst of them. |
| 13 | I am nearly impossible to wake up. I could sleep through a hurricane. |
| 14 | I like to give orders, but I’m not any good at leadership roles. |
| 15 | The only emotions I allow myself are anger and bloodthirst. |
| 16 | I refuse to tell a lie. In fact, I don’t believe I’m capable of dishonesty. |
| 17 | Very few people take the time to get to know me, so I often do the same, and seem indifferent and cold. |
| 18 | I cannot interact normally with anyone, and this makes me impatient and short-tempered. |
| 19 | I’ve been in the wilds so long that I have no clue about anything that happened in the last [x] years, and no respect for “civilized” customs. |
| 20 | I feel no compassion for the dead. They’re the lucky ones. |
Comments