Swamp Dweller Image

Most people recognize you as someone who can crush skulls — or someone who once broke their chains.

 
Ability Scores: Strength +2, Constitution +1
Feat: Choose 1 amongst selection
Skill Proficiencies: Nature and Survival
Tool Proficiencies: Choose two kind of tools related to survival.
Equipment: Equipment: 50 gp
 
Suggested Characteristics
d20 Personality Trait
1 I speak plainly, fight hard, and listen more than I talk.
2 I carve small wooden toys to calm my mind — it's my one quiet joy.
3 I’m surprisingly gentle with small, delicate things — flowers, pets, children.
4 I size people up the way a fighter sizes up an opponent — quick and brutal.
5 I am wary of those who also kill, because if they are like me, then I know exactly what they are capable of.
6 Money is all I'm after, killing just so happens to pay very, very well.
7 I am quick to violence because in my line of work, that's usually how it ends up. Might as well not stand around arguing first.
8 I expect danger around every corner. / I always expect the worst, it prevents disappointment.
9 I have a talent for medicine. I was the best healer and farm doctor in my village by the time I was 7 years old. By 12 people came from miles around to ask for my help.
10 I have an uncommon accent and constantly use slang and colloquialisms, even in formal situations. Crivens! I’ll gie ye sich a kickin’, youse scunners!
11 I talk to myself, plants, and animals as freely as I do other humanoids. People often think I’m odd because I had a lonely childhood and no one taught me “normal” social behaviors, but I’m not bothered by it.
12 Never having had the opportunity to interact with society, I don’t often realize I’m being rude and vulgar.
13 I’m very cautious around civilization, being unfamiliar and wary of things I don’t understand as well as I understand nature.
14 The grand problems of nations seem rather trivial to me - you have food, drink, shelter, and company. What else could you need ?
15 I understand the dynamics of power in body language and relationships in the same way animals communicate, and can often pick up things intuitively.
16 I’m often protective and aggressive of my friends, even in situations where I wouldn’t normally. I’m embarrassed to admit this though, and often refuse to acknowledge when I’m in the wrong.
17 I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt.
18 I like my personal space and become violent when it is violated.
19 I live for the thrill of the hunt.
20 I put no trust in divine beings.
d20 Ideal
1 Survival. First rule: live. Second rule: help others live. (Neutral Good)
2 Stringless. This world has changed me, and for all I care, I'm no longer a puppet. Nobody will tell me what to do. (Neutral)
3 Mercy. Those who show mercy to the fallen are truly strong. (Good)
4 Self-Reliance. You can only trust your own hands, your own strength. (Neutral)
5 Kindness. True strength is protecting those who cannot protect themselves. (Good)
6 Glory. One day, they’ll chant my name for something good, not blood. (Neutral)
7 Relentlessness. If you are not willing to do what it takes to get the job done, don't do it. (Neutral)
8 Clan. The memory of my people is all that matter. Anyone that stands in my way of vengeance is an enemy. (Any)
9 Environmentalism. The exploitation of nature's bounty is the greatest act of evil. (Good)
10 Frugality. Experience has taught me to be sparing with my resources. (Neutral)
11 Fighting. The stars don't set our paths, but our spilled blood surely does. (Chaotic)
12 Rapacity. You either take what you want, or others take what they want from you. (Chaotic)
13 Intuition. My gut has gotten me further than my head thus far, so why change tactics ? (Any)
14 Survival. Nature dictates that only the strongest survive. I need to keep getting stronger for my own survival. (Neutral)
15 Power. Nature dictates that only the strongest survive, and only the strongest succeed. Because I am stronger, I deserve what I want. (Evil)
16 Avoidant. The way to survive in the wild is simple; run or fight. Usually, running keeps you alive longer. (Neutral)
17 Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
18 Peace. I desire to share the calm from my swamps with all who would have it. (Good)
19 Rampage. I’m a monster that destroys other monsters, and anything else that gets in my way. (Neutral or Evil)
20 Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
d20 Bond
1 I still fight like someone’s always watching, judging my worth.
2 I enjoy making others laugh — seeing joy reminds me why I keep fighting.
3 I swore to protect those who cannot protect themselves, no matter the cost.
4 I promised myself I would become more than a weapon.
5 I keep a ledger of names: debts owed, wrongs to be righted.
6 I protect the helpless because once, no one protected me.
7 I never kill children. Everyone has a line and that is mine.
8 I want to build a name for myself, one that garners respect.
9 I’m haunted by the memories of the destruction of my clan. I can’t get the images of death out of my mind.
10 I judge people by their actions, not their words.
11 Someone saved my life in battle. To this day, I will never leave a friend behind.
12 Someone I loved died because of a mistake I made. That will never happen again.
13 I do not like children. But kids love me. I am mystified by this.
14 Something has hurt my home or family, and I am out for revenge or to find something to heal it.
15 I’ve been taken from my home and forced to live in civilization, and aim to escape and return to my family.
16 I have grown curious about the world, and left my home in the wild to gain insight into civilization.
17 My home in the wild has exiled me, and I am trying to find a place where I truly belong.
18 I tend to leave behind people who can’t keep up, and brush over serious injuries. In this same mindset, I constantly push myself so I won’t be left behind.
19 I worship unsavory or indifferent entities under the belief that it is no more evil or insane than the worship of approved deities.
20 I feel a kinship with those who are lonely.
d20 Flaw
1 I solve most problems with fists — even when I don’t mean to.
2 I don't know how to ask for help without seeing it as weakness.
3 I still think violence is the fastest solution to most problems.
4 I still measure my worth by how hard I can hit.
5 I close myself off when anything about my clan or my past is mentioned.
6 I am prone to violent outbursts - both physically and verbally.
7 I will break your jaw if you look at me wrong.
8 I enjoy being strong and like breaking things.
9 I don’t pay attention to the risks in a situation — never tell me the odds.
10 When I set my mind to something, I follow through no matter what gets in my way.
11 I have little respect for anyone who is not a proven warrior.
12 I am suspicious of strangers and expect the worst of them.
13 I am nearly impossible to wake up. I could sleep through a hurricane.
14 I like to give orders, but I’m not any good at leadership roles.
15 The only emotions I allow myself are anger and bloodthirst.
16 I refuse to tell a lie. In fact, I don’t believe I’m capable of dishonesty.
17 Very few people take the time to get to know me, so I often do the same, and seem indifferent and cold.
18 I cannot interact normally with anyone, and this makes me impatient and short-tempered.
19 I’ve been in the wilds so long that I have no clue about anything that happened in the last [x] years, and no respect for “civilized” customs.
20 I feel no compassion for the dead. They’re the lucky ones.
 
Swamp Dweller Image

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