Druidic Prisoner Image

As a child you were taken by a secret druidic cult. You were taken to one of their temples and entombed within, acting as a source of power to help protect and empower the biome the temple was located in. Years, possibly decades pass before you eventually wake up. You find yourself alone and forever changed from the experience. You are much older then you were and can feel the wilds in your blood, which is reflected via the new changes to your physiology. You have also found yourself gifted with knowledge and abilities you do not quite understand. 

You are now once again in charge of your agency. Do you seek the cult that did this to you for answers or revenge? Was there others taken with you? Are those who knew you back then still alive?

 

 
Skill Proficiencies: Choose two from nature, medicine, survival, or animal handling. 
Tool Proficiencies: You are proficient in either the herbalism kit or poisoner's kit. 
Languages: You know one of the following languages: Sylvan, Elvish, or Primordial. 
Equipment: A set of cult robes, a dagger, a memento from before you were taken, and a poisoner's kit or herbalism kit. 
 
Bodily Changes

 

 

d8 Bodily Changes
1 You've grown a set of antlers/horns.
2 Your ears have been replaced with animal ears.
3 You've grown a tail.
4 You now have a set of deadly claws on your feet and hands that deal 1d4 slicing damage.
5 You now have fangs that can deal 1d4 piercing damage.
6 You have a large glowing tattoo across your body.
7 Flowers and vines begin to grow in your hair.
8 Parts of your skin have become bark like.
 
Feature: Nature Speak

Due to your time spent being connected with nature, you are now irreparably connected with flora and fauna. As a result you can sense nearby animals and plants and can communicate with them, as if you casted a Speak with Plants and Speak with Animals spell. 

 
Suggested Characteristics

You were young when you taken, but due to your forced sleep, you are now much older than you should be. As a result still have some childish mannerisms and beliefs. But this experience hasn't left you unchanged, as you may be now very wary of strangers or feel compelled to help the needy so no one can take advantage of them like you were. 

d11 Personality Trait
1 I don't judge people, because I am always meeting new friends and enemies all the same.
2 If someone is in trouble I feel compelled to help.
3 When I set my mind to something, I follow through no matter what gets in my way.
4 Thinking is for other people. I prefer action.
5 I misuse long words in an attempt to sound older than I actually am.
6 I like having fun, and fun is usually trying something new, like backflipping off a volcano or eating a poisonous bug.
7 I can't really stand still and will climb random objects and buildings and sneak into crevices if it looks interesting enough.
8 I am wary of new people and will be cautious of them until they prove themselves to me.
9 I feel tremendous empathy for all who suffer.
10 I am fascinated by all the new things i'm experiencing and i'm easily distracted because of this.
11 I am anxious/awkward around outsiders to the point I stutter, blush, and avoid eye contact when around them.
d6 Ideal
1 Joy. I enjoy others, and want them to enjoy me. (Any)
2 Respect. People deserve to be treated with love and respect. (Good)
3 Community. We have to take care of each other, because no one else is going to do it. (Lawful)
4 Might. If I become strong, I can take what I want and no one else can hurt me. (Evil)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6 Freedom. Every bond must be broken in order to achieve happiness. (Chaotic)
d6 Bond
1 I desperately want a family - a father, a mother, and possibly some siblings who can cherish and love me.
2 Someone else was imprisoned alongside me, and I wish to see them again.
3 The cult was very cruel and rude, and I will take my revenge on anyone I encounter who is like them.
4 I will protect everyone who needs the help.
5 I had a family before I was taken and I want to be reunited with them.
6 I wasn't suppose to ever be free and the cult is currently hunting me down to bring me back.
d6 Flaw
1 If someone wants me to do something for them, I do the opposite just to annoy them.
2 I am very emotional, and often outburst in tears at completely random times.
3 I have trouble trusting in my allies.
4 I often act immaturely when irritated or annoyed.
5 I get random flashes of anger about what happened to me and will often destroy the people and things around me in my fits.
6 If someone tries to hold me down or keep me somewhere against my will, I will absolutely lose it until I'm away from the situation.
 
Druidic Prisoner Image

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