Born in an age of war and sorcery, you rose as a conqueror among men—only to transcend into something far darker. Feared and sealed, now you walk again, every step drawing you closer to regaining the full terror of your myth.
- Skill Proficiencies: Intimidation, Arcana
- Tool Proficiencies: Choose one: Disguise Kit or Herbalism Kit
- Equipment:
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A set of cursed tattoos
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One ancient relic (a small object tied to your origin)
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Traveler’s clothes
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Pouch containing 15 gp
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Feature: Aura of Dread
Your presence disturbs mortals and spirits alike. In any settlement, you can always find someone who recognizes stories of the King of Curses—whether as superstition or legend. You can exploit this reputation to intimidate, gain information, or command fear (advantage for relevant checks once per long rest).
Suggested Characteristics
| d1 | Personality Trait |
|---|---|
| 1 | “I do not threaten; my reputation takes care of that.” |
| d1 | Ideal |
|---|---|
| 1 | “Dominance. Power is meant to be wielded without apology.” |
| d1 | Bond |
|---|---|
| 1 | “My lost fingers—no one shall keep from me what is mine.” |
| d1 | Flaw |
|---|---|
| 1 | “My arrogance blinds me to lesser threats.” |
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Posted Apr 11, 2026Does it come with the ability to contort your face into bizarre and horrifying expressions?
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Posted Apr 12, 2026If you use the race then 100%