You are an apothecary. You mix liquids, herbs, powders, and salts to create the salves that will save a person’s life. You might not be a doctor, but a doctor can do all the diagnosing they want: no healing may happen without your products. You live your life surrounded by vials, pots, decanters, and canisters, and with a pinch of this and a pinch of that, you can make a remedy for the deadliest of diseases or the smallest of peeves. You’ve found that this talent comes in very handy when out on the road adventuring. After all, adventurers do tend to get hurt often, and when they do, you’ll be the first one they turn to for aid.
- Skill Proficiencies: Nature and Medicine
- Tool Proficiencies: Alchemist Supplies, Herbalism Kit
- Languages: One language of your choice.
- Equipment: 10 glass vials in which to keep liquids, a pouch filled with dried herbs, a small pewter cauldron, and 10 GP.
As an apothecary, you are well known for one specific salve you make and sell at your shop. Your regular clients know of it and it has a fantastic reputation. Choose one potion, or roll on the table below.
| d6 | Popular Tonic |
|---|---|
| 1 | Energy Philter: Helps regain vigor and energy, and keeps you awake. |
| 2 | Hair Growth Tonic: Stimulates hair growth (allegedly) |
| 3 | Sleeping Aid Brew: Makes sleep come easier to those that drink it. |
| 4 | Dreamless Cordial: Those that drink it do not have dreams when sleeping. |
| 5 | Cleaning Concoction: Gets stains off of fabrics and all surfaces. |
| 6 | Smelling Salve: Remedies fainting and mitigates the effects of mild illnesses. |
Your expertise with ointments and potions lets you ascertain the nature of any liquid you come across, knowing the components that were used in its making and if there’s magic contained within.
Previous Versions
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11/9/2025 8:50:32 PM
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