The Ultima are species born of miraculous circumstance. They aren't entirely Heavenborn, but not entirely Hellborn either, despite having incredible power. As such, an Ultima is likely to distance themself from others of their species, or be shunned for their differences. If an Ultima becomes overwhelmed with extreme emotion, positive OR negative, their irises will glow (the same eye color/adjacent color.)
- Ability Scores: +3 CHA OR -3 CHA depending on alignment.
Ex;
All 'Evil' types + Chaotic Neutral receive -3 CHA.
All 'Good' types + Lawful Neutral receive +3 CHA.
True Neutral receives neither affect.
- Feat: Darkvision, Truesight. (?)
- Skill Proficiencies: Religion, History, Survival, Charisma.
- Tool Proficiencies: Mason's Tools, Woodcarver's Tools, Leatherworker's Tools, Carpenter's Tools.
- Languages: Can understand and communicate in any and all languages fluently.
- Equipment: Quarterstaff, Hand Crossbow, Quiver of 20 Arrows, 2 Artisan’s Tools, Musical Instrument, Explorer’s Pack, and 30 GP.
The Ultima are species born of miraculous circumstance. They aren't entirely Heavenborn, but not entirely Hellborn either, despite having incredible power. As such, an Ultima is likely to distance themself from others of their species, or be inherently shunned for their differences. If an Ultima becomes overwhelmed with extreme emotion, positive OR negative, their irises will glow (the same eye color/adjacent color.)
If an Ultima becomes overwhelmed with extreme emotion, positive OR negative, their irises will glow (the same eye color/adjacent color) and anyone who makes eye contact with them in this state will fall ill and begin to slowly transform over the course of 2 weeks into the afflicting Ultima's species.
Ultima have the innate ability to fly, and can feel the outline of their own phantom limbs as they naturally connect to their shoulder blades- though these wings have no physical or visible form.
Spell List
Feather Fall, Misty Step, True Seeing, Thaumaturgy, Hellish Rebuke, Darkvision, Power Word Kill, Power Word Heal, Spare the Dying, True Resurrection, True Polymorph.
| Spell Level | Spells |
|---|---|
| Cantrip | spare the dying, thaumaturgy |
| 1st | feather fall, hellish rebuke |
| 2nd | darkvision, misty step |
| 6th | true seeing |
| 9th | power word heal, power word kill, true polymorph, true resurrection |
Suggested Characteristics
| d8 | Personality Traits (Choose Two) | |
|---|---|---|
| 1 | I don’t run from evil. I AM the evil. | |
| 2 | I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness. | |
| 3 | I give money freely and live life to the fullest, I have an eternity to find meaning in life. | |
| 4 | I live for the thrill of the hunt. | |
| 5 | I don’t talk about the thing that torments me. I’d rather not burden others with my curse. | |
| 6 | I expect danger around every corner. | |
| 7 | I refuse to become a victim, and I will not allow others to be victimized. | |
| 8 | I put no trust in divine or infernal beings. |
| d6 | Ideals | |
|---|---|---|
| 1 | I try to help those in need, no matter what the personal cost. (Good) | |
| 2 | I’ll stop the spirits that haunt me or die trying. (Any) | |
| 3 | I kill monsters to make the world a safer place, and to exorcise my own demons. (Good) | |
| 4 | I have an otherwordly calling that puts me above the law. (Chaotic) | |
| 5 | I like to study my enemy’s weakness before rushing into battle. Just because you can't die doesn't mean you can't hurt. (Lawful) | |
| 6 | I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil) |
| d6 | Bonds |
|---|
| 1 | I keep my thoughts and discoveries in a journal. My journal is my legacy. | |
| 2 | I would sacrifice my life and my soul to protect the innocent. | |
| 3 | My torment drove away the person I love. I strive to atone for what I said that day. | |
| 4 | A terrible guilt consumes me. I hope that I can find redemption through my actions. | |
| 5 | There’s evil in me, I can feel it. It must never be set free. | |
| 6 | I have a child to protect. I must make the world a safer place for him (or her). |
| d6 | Flaws | |
|---|---|---|
| 1 | I have certain rituals that I must follow every day. I like to confuse people by praising myself. | |
| 2 | I assume the worst in people. | |
| 3 | I feel no compassion for the dead. They’re the lucky ones. | |
| 4 | I have an addiction. | |
| 5 | I am a purveyor of doom and gloom who lives in a world without hope. | |
| 6 | I talk to spirits that no one else can see. |
| d8 | Personality Trait |
|---|---|
| 1 | I don’t run from evil. I AM the evil. |
| 2 | I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness. |
| 3 | I give money freely and live life to the fullest, I have an eternity to find meaning in life. |
| 4 | I live for the thrill of the hunt. |
| 5 | I don’t talk about the thing that torments me. I’d rather not burden others with my curse. |
| 6 | I expect danger around every corner. |
| 7 | I refuse to become a victim, and I will not allow others to be victimized. |
| 8 | I put no trust in divine or infernal beings. |
| d6 | Ideal |
|---|---|
| 1 | I try to help those in need, no matter what the personal cost. (Good) |
| 2 | I’ll end my immortality streak or die trying. (Any) |
| 3 | I kill monsters to make the world a safer place, and to exorcise my own demons. (Good) |
| 4 | I have an otherwordly calling that puts me above the law. (Chaotic) |
| 5 | I like to study my enemy’s weakness before rushing into battle. Just because you can't die doesn't mean you can't hurt. (Lawful) |
| 6 | I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil) |
| d6 | Bond |
|---|---|
| 1 | I keep my thoughts and discoveries in a journal. My journal is my legacy. |
| 2 | I would sacrifice my life and my soul to protect the innocent. |
| 3 | My torment drove away the person I love. I strive to atone for what I said that day. |
| 4 | A terrible guilt consumes me. I hope that I can find redemption through my actions. |
| 5 | There’s evil in me, I can feel it. It must never be set free. |
| 6 | I have a child to protect. I must make the world a safer place for him (or her). |
| d6 | Flaw |
|---|---|
| 1 | I have certain rituals that I must follow every day. I like to confuse people by praising myself. |
| 2 | I always assume the worst in strangers. |
| 3 | I always assume the best in strangers. |
| 4 | I feel no compassion for the dead. They’re the lucky ones. |
| 5 | I am simply a spectator of this world. Why should I stick my neck out for others? They will eventually pass away, one way or another. |
| 6 | I talk to spirits that no one else can see. |







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