You have devoted years to the study of anatomy, illness, and the art of preserving life. Whether trained in a formal college, apprenticed under a healer, or self-taught through battlefield necessity, you know how the body works—how it breaks and how to mend it. Townsfolk trust your steady hands, soldiers respect your calm under pressure, and even hardened adventurers value your ability to keep them alive when all seems lost.
- Skill Proficiencies: Medicine, Investigation (or Nature, if preferred)
- Tool Proficiencies: Healer’s kit, Herbalism kit
- Languages: One of your choice (often chosen for medical texts or foreign patients)
- Equipment: Two healer’s kits, a herbalism kit, set of common clothes, a journal of medical notes, a small surgical or triage tool (scalpel, bone saw, clamp, etc.), and a belt pouch containing 10 gp.
Your training and reputation as a healer grant you access and respect in most civilized settlements.
- You can enter infirmaries, temples, and sick wards freely and are treated as a professional by other healers.
- You can secure free basic medical lodging for yourself and up to one companion at temples, clinics, or hospices.
- When examining an injured or dead creature, you can often request basic cooperation from local guards, clergy, or officials (within reason).
- With 10 minutes of examination, you can reliably determine a creature’s cause of injury, approximate time of death, or whether a disease/poison is natural or magical.
Suggested Characteristics
Physicians range from compassionate caretakers to pragmatic battlefield surgeons. Their experiences with mortality shape their values, fears, and drive.
Personality Traits
- I methodically assess everyone I meet for injuries or symptoms—old habits die hard
- I keep calm in emergencies; chaos only sharpens my focus.
- I speak in precise, clinical terms, even when talking about everyday things.
- I collect unusual medical cases and stories.
- I’m fascinated by anatomy and may become distracted when encountering strange creatures.
- I have a gentle, reassuring presence and instinctively comfort the wounded.
Ideals
- Compassion. Everyone deserves care, regardless of status or past. (Good)
- Preservation. Life is sacred and must be protected. (Neutral)
- Knowledge. Understanding the body is the key to conquering disease and suffering. (Neutral)
- Duty. It is my responsibility to help those in need, no matter the risk. (Lawful)
- Pragmatism. I do what I must to save lives—even if others find it unpleasant. (Neutral)
- Innovation. New methods, risky or unconventional, may save lives when tradition fails (Chaotic)
Bonds
- A mentor saved my life; I follow their teachings faithfully.
- I lost someone because I lacked the skill to save them—never again.
- I carry a medical text or journal I would risk anything to protect.
- A particular village, regiment, or order relies on me as their healer.
- My skills were forged in war; the memories drive me forward.
- I'm searching for a cure to a rare disease that plagues someone I care about.
Flaws
- I sometimes push myself to exhaustion rather than let someone suffer.
- I become overly controlling when others ignore my medical advice.
- Death terrifies me, though I face it daily.
- I am clinical to a fault—my bedside manner is nonexistent.
- I’m haunted by mistakes I can’t forget.
- I have an unhealthy fascination with injuries, maladies, or rare afflictions
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