After a terrible and tragic incident in your youth, you were taken in and raised by a master of the monster-hunting Sapkow Clan. Specialized in the slaying of aberrations and unnatural creatures, members of the clan have honed their unique skills through centuries of hunts, training, and shared knowledge. Afters years of rigorous and harsh pratice, based on dedication and discipline, you have learned the ancestral ways of the clan and the use of their traditional weapon, the Whip.
- Skill Proficiencies: Arcana, Survival
- Tool Proficiencies: You gain proficiency in the use of the whip and can use it as a monk's weapon.
- Equipment:
- A gear pack (Explorer's or Dungeoneer's), a Whip, and either a book of lore on a specific monster or a story book about great hunts.
Woods folk recognize you as someone who works to kill the beasts and monsters that stalk their domain. Were you all in a city you would be considered a trusted guard stalking the night in search of murderers and brigands. Rangers, hunters, guides, and other such creatures will provide aid, lodging, and are more likely to answer the call to hunt dangerous prey through their respective terrain.
Suggested Characteristics
Acolytes are shaped by their experience in temples or other religious communities. Their study of the history and tenets of their faith and their relationships to temples, shrines, or hierarchies affect their mannerisms and ideals. Their flaws might be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
| d8 | Personality Trait |
|---|---|
| 1 | I will eradicate every monster on this plane! |
| 2 | I only go to towns to get drunk in the inn with the locals. Otherwise I am out in the wilderness. |
| 3 | Every day I am breathing is a good day. I have a joviality that is hard to bring down. |
| 4 | I measure my self-worth by the number of monsters I have killed. I have high self-worth. |
| 5 | I am plagued by nightmares of what I have lost. I tend to push people away and seek solitude. |
| 6 | Monster attacks could occur at any time. I will not be caught unawares! |
| 7 | I will seek any opportunity and take any chance to feel the thrill I feel when I am hunting. Even if it runs me afoul of the law. |
| 8 | Hunting monsters is my job but it does not define me. I am defined by my honor and duty to all who face evil. |
| d6 | Ideal |
|---|---|
| 1 | I will suffer any injury to save an innocent, even a mortal one. (Good) |
| 2 | I will not let monsters run amuk while I draw breath. (Any) |
| 3 | I will do anything to anybody if it takes me closer to destroying my target. (Evil) |
| 4 | Silly nobles and their tin toy soldiers will not keep me from my quarry. (Chaotic) |
| 5 | I always offer a chance for a fair fight, even to monsters. (Lawful) |
| 6 | I look forward to the day when there are no more monsters left to hunt, so I can settle down and work the earth. (Neutral) |
| d6 | Bond |
|---|---|
| 1 | I am creating a beastiary devoted to the monsters I hunt, so if I should fall someone may succeed me. |
| 2 | I have a tattoo on my wrist to depict what I hunt. I rub it whenever I feel nervous or afraid. |
| 3 | The people closest to me are my anchor to this life. I can be over protective of them. |
| 4 | A terrible guilt consumes me. I hope that I can find redemption through my actions. |
| 5 | To hunt the monster one must become the monster. Once a monster always a monster. |
| 6 | Everything I do, I do for the people. |
| d6 | Flaw |
|---|---|
| 1 | I secretly crave violence and just use hunting as an excuse to exact it. |
| 2 | I sometimes suspect everyone around me of working with the monsters I hunt. |
| 3 | I am a functioning alcoholic.. most of the time. |
| 4 | I hope the monsters will one day best me so I can finally rest. |
| 5 | I silently mock townsfolk for their walls and toy soldiers neither will stop the monsters. |
| 6 | Sometimes I don't always kill monsters right away. Let them squirm for the pain they have caused. |