Twilight Bounty Hunter Image

Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you aren’t a savage who follows quarry into or through the wilderness. You’re involved in a lucrative trade, in the place where you live, that routinely tests your skills and survival instincts. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas to help you succeed.

You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the doings of thieves’ guilds and street gangs. You might be a “velvet mask” bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of the Ran's great metropolises, or a less expansive realm, such as Nesrir or Asvardr, all the way to the dark realm of Elysium— any place that’s large enough to have a steady supply of potential quarries.

As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn’t fit with the group’s objectives — but on the other hand, you can take down much more formidable targets with the help of your companions.




 
Ability Scores: Dexterity, Constitution, Intelligence
Feat: Skilled
Skill Proficiencies: Sleight of Hand and Stealth
Tool Proficiencies: Thieves’ Tools
Equipment: Choose A or B: (A) 1 Dagger, Thieves’ Tools, Crowbar, 1 Pouch, Traveler’s Clothes, Manacles, 20 GP; or (B) 50 GP
 
Feature: Respect for the Badge

You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. You know how to talk to people, and get the answers you seek.

Once per day, when you roll a Persuasion Check (To gather information) or an Insight Check (To see if someone is lying), you can have Advantage on that roll.

 
Twilight Bounty Hunter Image

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