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You were raised on endless roads, learning early that fate whispers through subtle omens—repeated cards, blue flames, ill-timed names. People seek you in fear, leaving changed by truths you soften or cannot restrain. Welcomed in desperation and blamed in hindsight, you wander on, marked by destiny’s persistent signs.

 
Ability Scores: Constitution, Wisdom, Charisma
Feat: Lucky
Skill Proficiencies: Insight and Arcana
Tool Proficiencies: Playing Card Set
Languages: Choose one from either: Celestial, Deep Speech, Infernal or Sylvan
Equipment: Choose A or B: (A) A set of Fine Clothes, a Pouch, and a Playing Card Set, along with 1 vial of Ink, an Ink Pen, and 10 sheets of Paper, as well as a Herbalism Kit. You have a Dagger, a Hooded Lantern, 10 flasks of Oil, 10 Candles, a Map or Scroll Case, and a Tinderbox, and 3 GP; or (B) 50 GP
 
Suggested Characteristics
d10 Personality Trait
1 I speak in riddles, and people often leave more frightened than enlightened.
2 I notice the smallest disturbances in the world, and I never forget them.
3 I touch my tools compulsively, as if they can absorb or ward off danger.
4 I sleep lightly, always alert to shadows and whispers.
5 I am drawn to suffering and tragedy, unable to look away.
6 I keep my eyes low, letting others reveal their fears first.
7 I exude calm even in chaos, though it unnerves those around me.
8 I hum dirges under my breath when thinking of fate’s cruelty.
9 I rarely smile, and when I do, it is unsettling.
10 I collect macabre trinkets and tokens from those whose destinies I’ve touched.
d8 Ideal
1 Knowledge: True power comes from understanding the darkness lurking in the world.
2 Fate: Destiny is a chain; we can only follow its links.
3 Truth: Some truths are unbearable, but they must be spoken.
4 Survival: Only the cunning and the wary survive the world’s cruelty.
5 Mystery: Secrets are sacred and dangerous; some are better left untouched.
6 Power: The future belongs to those who can manipulate it.
7 Balance: Every act of mercy invites a reckoning.
8 Obsession: There is always one more vision to chase, one more omen to decipher.
d8 Bond
1 A vision once saved—or doomed—someone I care about, and I cannot forgive myself for its consequences.
2 I am haunted by a ghost, spirit, or memory that follows me relentlessly.
3 I carry a cursed trinket that binds me to an unknown fate.
4 A patron or entity guides me, but their motives are dark and unknowable.
5 I wander through towns that fear me, yet I am drawn back by unfinished business.
6 My journal contains forbidden knowledge that could destroy or damn anyone who reads it.
7 I am bound by a prophecy I cannot yet interpret.
8 I have seen the death of a town or family in a vision, and it drives me onward.
d8 Flaw
1 I manipulate or frighten others, believing fear reveals the truth.
2 I am obsessed with signs, sometimes ignoring reality or common sense.
3 I cannot stay in one place; stillness feels like death.
4 I struggle to trust anyone, expecting betrayal and disaster.
5 I am drawn to suffering, even when it endangers me or others.
6 I make reckless bargains with forces I barely understand.
7 I brood over every omen, twisting it until it becomes a self-fulfilling prophecy.
8 I keep horrific secrets, and they weigh heavily on my soul.
 
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