Charter Coast Seafarer Image

Before the Ward, the oceans were too volatile for reliable travel, and the coastlines shifted with every Vol. You are part of the first true generation of sailors to brave the open waters of the Eastern Coast. Hailing from the Merchant Republics, you are a pioneer of trade, profit, and exploration. You don't fear the stories of Sea Dragons or the isolation of the waves. You are bold, perhaps a bit reckless, and driven by the promise of wealth that comes from connecting the disconnected world.

 
Ability Scores: Dexterity, Strength, Wisdom
Feat: Tavern Brawler or Fever of the Reach
Skill Proficiencies: Athletics, Nature
Tool Proficiencies: Navigator's Tools or Vehicles (Water)
Equipment: A set of Navigator’s Tools (or a Belaying Pin functioning as a Club), 50 feet of silk rope, a lucky charm (e.g., a shark tooth or piece of coral), a set of common clothes, and a pouch containing 10 gp.
 
Suggested Characteristics
d1 Personality Trait
1 I tell tall tales about sea monsters that may or may not be true.
d1 Ideal
1 Freedom. The sea belongs to no king and no god. (Chaotic)
d1 Bond
1 My ship is my home, and her crew is my family.
d1 Flaw
1 I gamble away my earnings as soon as I make port.
 
Charter Coast Seafarer Image