Disease Ravaged Heir Image

You are the heir to your community's head... Or rather, you were. Your lands and people have been crushed by a strange disease that warps the mind, and you have not been spared. Through sheer luck, you found a substance that cured the symptoms, but there is not nearly enough to save your people or even fully cure your own affliction.

 
Skill Proficiencies: Choose two from among Persuasion, Medicine, Religion, or Survival
Languages: Choose two
Equipment: A diplomat's pack (containing a chest, two [Tooltip Not Found], a [Tooltip Not Found], an ink pen, two [Tooltip Not Found], five [Tooltip Not Found], [/item]sealing wax[/item], and soap and one trinket bearing your family's crest.
 
Sickly Visage

The illness has effected your visage, be it damage from your rampages or the disease itself. Roll or choose 2 visible symptoms.

d6 Sickly Visage
1 You are missing an eye, pus wells in the socket.
2 Your skin has patches of welts.
3 Your veins are a strange color
4 Your eyes have a strange color seeping into the iris like tendrils.
5 Your fingers appear frostbitten
6 Your skin is corpse-pale
 
Feature: Strange illness

Once per long rest, when you reach 0 hit points, your hp instead reverts to half it's maximum and you become hostile to all creatures for 10 turns.

 
Suggested Characteristics

You have learned to live with the sickness that haunts you. You are a survivor, who must ensure that you do not become the only one.

d8 Personality Trait
1 I don’t run from evil. Evil runs from me.
2 I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
3 I spend money freely and live life to the fullest, knowing that tomorrow I might lose myself..
4 I live for the thrill of the hunt.
5 I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
6 I expect danger around every corner.
7 I refuse to become a victim, and I will not allow others to be victimized.
8 I put no trust in divine beings.
d6 Ideal
1 I try to help those in need, no matter what the personal cost. (Good)
2 I’ll stop the disease that haunts my people or die trying. (Any)
3 I kill monsters to make the world a safer place, and to examine their physiology for a cure. (Good)
4 Finding a cure is a quest that puts me above the law. (Chaotic)
5 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
6 I’m a conquerer, and no petty sickness will stop my conquest. (Evil)
d6 Bond
1 I keep my thoughts and discoveries in a journal. My journal is my legacy.
2 I would sacrifice my life and my soul to cure the blight.
3 The blight took away the person I love. I strive to cure them.
4 A terrible guilt consumes me. I hope that I can find redemption through my actions.
5 There’s evil in me, I can feel it. It must never be set free.
6 I have a child to protect. I must cure the disease before they are infected.
d6 Flaw
1 I will not hesitate to kill if the urge arises.
2 I assume the worst in people.
3 I feel no compassion for the dead. They’re the lucky ones.
4 I have an addiction.
5 I am a purveyor of doom and gloom who lives in a world without hope.
6 I dream of a voice, calling to me... Urging me to give in to my illness.
 
 
Contacts

Others from your lands know your name and face, the odds of meeting someone you know personally are slim.

 
Disease Ravaged Heir Image

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