You were born as an outcast from your tribe, raised by one other who was also outcasted but never shared why or how with you, as the elders entrusted him to raise you. Though people usually run from you as being an outcast still means you are part of the tribe, but everyone dislikes you. Finding your self in a strange situation you discover secrets of a forgotten world, which you seem to be a little to keen to this strange ancient yet futuristic environment. Coming to realize this ancient world is what created you, created for a purpose of saving a system that the ancients created that went haywire, creating your would that you know but killing the ancient world and soon destroying what’s left of yours. And your purpose was to fix that system, and let life continue to thrive. A neat knack for usage of this old world technology, and some of the creations of the ancient still last, including machines that do replicate versions of real life animals or dinosaurs. DIRECTLY INSPIRED BY HORIZON ZERO DAWN, FORBIDDEN WEST, and further to release games. Plz don’t sue me PlaySation.
- Ability Scores: +1 to 3 different stats, except for charisma and constitution, charisma gets -1, and constitution gets +1.
- Feat: One origin feat of choice, and one the Archer fighting style feat.
- Skill Proficiencies: Pick 4 from athletics, investigation, perception, stealth, survival, medicine, insight, history, animal handling, and intimidation.
- Tool Proficiencies: Simple and martial weapons, light and medium armor, poisoners kit.
- Languages: You speak common, and one other language.
- Equipment: Poisoners kit, Champions Spear (specialized weapon, 1d6 slashing + proficiency bonus -1 force damage. NOT THROWABLE. If an attack is a crit or at advantage add 1d6 piercing damage. Weapon Mastery is Sap.), one of any martial range weapon, and a choice of explorers kit or climbers kit.
Gain hunters mark spell and can cast it two times without using a spell slot. Regain this feature every long rest.
Spell List
Hunters mark, specifically usable as the feature as described earlier says.
| Spell Level | Spells |
|---|
Hunters mark.
As described earlier.
Suggested Characteristics
Good/neutral.
| d2 | Personality Trait |
|---|---|
| 1 | None |
| 2 | None |
Contacts
…
| d1 | Non-contact |
|---|---|
| 1 | IDC |
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