Guardian (Completed Edition) Image

You protected a specific location (small village, keep, temple, monastery, dungeon, etc.) or person from any and all outside threats, whether because you were obligated, hired, or created to protect it. No matter what the reason is that you no longer defend this location or person, the experience you gained sticks with you. (I did not create this background, I am simply finishing it. Credit for the original goes to Flynn_Wolff.)

 
Skill Proficiencies: Perception, Insight
Tool Proficiencies: One of the following: Mason's tools, Carpenter’s tools, or Smith’s tools
Equipment: A symbol from the site you defended (an emblem, banner, etc.) or a gift from the person you defended, A set of tools for your chosen proficiency, a set of battle fatigues, and a pouch of 10gp
 
Protective Specialty

What you protected in your time as a guardian.

d6 Protective Specialty
1 Building
2 Village
3 Keep
4 Temple
5 Monastery
6 Person
 
Feature: Dangerous Intent

You have an instinctual awareness of peoples intentions. When ever a humanoid that is not hidden from you intends to harm you or your allies, you feel it in the back of your mind. You can make an insight check versus there deception to identify the target. You roll disadvantaged if the target is within a large crowed. You must be able to see the target to use this ability.

 
Suggested Characteristics

Guardians tend to be very stalwart people who are ready to play down their lives for others. They are fiercely loyal and courageous. Unless, of course, for some reason they abandoned their post. 

d8 Personality Trait
1 I always have plan for what to do when things go wrong.
2 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3 I am extremely loyal to my team mates, especially if they remind me of those I have protected in the past.
4 Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
5 I judge people by their actions, not their words.
6 If someone is in trouble, I'm always willing to lend help.
7 I'm confident in my own abilities and do what I can to instill confidence in others.
8 I watch over my friends as if they were a litter of newborn pups.
d6 Ideal
1 Community. We have to take care of each other, because no one else is going to do it. (Lawful)
2 Nation. My city, nation, or people are all that matter. (Any)
3 Greater Good. Our lot is to lay down our lives in defense of others. (Good)
4 Logic. Emotions must not cloud our logical thinking. (Lawful)
5 Greater Good. It is each person's responsibility to make the most happiness for the whole tribe. (Good)
6 Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good)
d6 Bond
1 The common folk must see me as a hero of the people.
2 Someone I loved died because of a mistake I made. That will never happen again.
3 I protect those who cannot protect themselves.
4 My family, clan, or tribe is the most important thing in my life, even when they are far from me.
5 I will bring terrible wrath down on the evildoers who destroyed my homeland.
6 My town or city is my home, and I'll fight to defend it.
d6 Flaw
1 I am suspicious of strangers and suspect the worst of them.
2 I'd rather kill someone in their sleep than fight fair.
3 I follow orders, even if I think they're wrong.
4 I made a terrible mistake in battle that cost many lives--and I would do anything to keep that mistake secret.
5 My hatred of my enemies is blind and unreasoning.
6 I find it hard to forget what happened to that which I last protected, and it leaves me doubting at times if I can protect anything now.
 
Guardian (Completed Edition) Image

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