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At 15, while out on a hunting and foraging trip with the men of his village his village was attacked. With no warriors to protect them the women, children and elderly were slaughtered by an Orc raiding party. The men , lost without their homes and families, became a mercenary band and fought for the highest bidder. That was until one unscrupulous employer had the band destroyed by his own men who, armed with crossbows and on a town ramparts, opened fire on the mountain men as the sacked the town, as was promised as payment. Vuk was the only survivor having become best friends with a keg of ale in an Inn's basement. With revenge out of reach and no other options he turned to adventuring to make his own wealth and forge his own path in life as the God's, if they exist, have surely abandoned him and his kind.

 
Skill Proficiencies: Due to time in the field from a young age he learned many skills including minor Smithing and the ability to repair weapons and armour. Also as needs must became an adept medic and has bonus to healing.

Gains a bonus to hit v Orcs due to overwhelming hatred of the race.

Animal Handling bonus

Tool Proficiencies: Bonuses when using healing kits, brewing kits, cooking utensils plus forge and anvil
Languages: Widely travelled and though his band were of his own people his time in the company of mixed mercenary bands gives an extra language proficiency 
Equipment: Besides basic equipment, travels with extra healing kit (Greater?) Shovel and tools for smithing and building a quick hearth plus piecemeal bits of armour to attach to gear in need of repair
 
Feature: Smithing

Weapon and Armour damage % chance of being able to repair gear out in the field without having to find a town/city

 
Suggested Characteristics

Ready to move at any given time and unlikely to dwell to long in one place, it's a nomadic existence but one you're well equipped to deal with.

 
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