You were once a silent instrument of death. Whether you worked for a king’s secret service or a shadowy criminal syndicate, your life was defined by the preparation, the strike, and the clean escape.
- Feat: Poisoner
- Skill Proficiencies: Stealth, Deception
- Tool Proficiencies: Disguise kit, Thieves' Tools, Forgery Kit
- Languages: Thieves’ Cant, plus one language of your choice.
- Equipment: A disguise kit, a set of thieves' tools, a forgery kit, a poisoner's kit, a set of common clothes including a hooded cloak, and a small black pouch containing 15 gp.
Feature: Shadow Operative
Your training involved the meticulous study of anatomy and chemistry. You gain the Poisoner feat. Additionally, you have a reliable contact within the world of professional killers who can provide you with information on local "contracts" or safe houses, though they may expect a cut of your earnings or a favor in return.
Suggested Characteristics
| d8 | Personality Trait |
|---|---|
| 1 | I am a person of few words; I prefer to let my tools speak for me. |
| 2 | I constantly scan every room for exits and potential improvised weapons. |
| 3 | I have a morbid sense of humor that often leaves others uncomfortable. |
| 4 | I am incredibly fastidious about cleaning my gear and sharpening my blades. |
| 5 | I never use my real name and have three aliases ready at all times. |
| 6 | I don't get angry; I calculate the most efficient way to get even. |
| 7 | I treat every social interaction like a tactical interrogation. |
| 8 | I am haunted by the memory of a single target I failed to eliminate. |
| d6 | Ideal |
|---|---|
| 1 | Professionalism. A contract is sacred. Once I accept a job, I finish it. (Lawful) |
| 2 | Efficiency. The quickest, cleanest path to the goal is always the best. (Neutral) |
| 3 | Freedom. No more masters, no more marks. I use my skills for myself now. (Chaotic) |
| 4 | Justice. I use my dark skills to remove those who are truly above the law. (Good) |
| 5 | Power. Knowing exactly how someone can die is the ultimate leverage. (Evil) |
| 6 | Logic. Emotions are vulnerabilities that lead to fatal mistakes. (Neutral) |
| d6 | Bond |
|---|---|
| 1 | I owe my life to the mentor who taught me the trade. |
| 2 | I am trying to earn enough gold to buy my way out of my guild's "retirement" policy. |
| 3 | A botched job led to the death of an innocent; I seek to make amends. |
| 4 | I kept a secret letter from my last mark that changes everything I knew. |
| 5 | My family believes I am a simple traveling merchant, and I’ll keep it that way. |
| 6 | I carry a unique poison recipe that is my only remaining link to my homeland. |
| d6 | Flaw |
|---|---|
| 1 | I find it almost impossible to trust anyone, including my party members. |
| 2 | I have a subconscious physical "tell" when I am lying that I cannot shake. |
| 3 | I am addicted to the adrenaline rush of a high-stakes infiltration. |
| 4 | I tend to over-plan to the point of hesitation or paralysis. |
| 5 | I hold a grudge longer than anyone I know, and I never forget a face. |
| 6 | I feel naked and vulnerable if I don't have at least three hidden daggers on me. |
Previous Versions
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3/22/2026 9:38:18 AM
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Coming Soon
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