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You were once a silent instrument of death. Whether you worked for a king’s secret service or a shadowy criminal syndicate, your life was defined by the preparation, the strike, and the clean escape.

 
Feat: Poisoner
Skill Proficiencies: Stealth, Deception
Tool Proficiencies: Disguise kit, Thieves' Tools, Forgery Kit
Languages: Thieves’ Cant, plus one language of your choice.
Equipment: A disguise kit, a set of thieves' tools, a forgery kit, a poisoner's kit, a set of common clothes including a hooded cloak, and a small black pouch containing 15 gp.
 
Feature: Shadow Operative

Your training involved the meticulous study of anatomy and chemistry. You gain the Poisoner feat. Additionally, you have a reliable contact within the world of professional killers who can provide you with information on local "contracts" or safe houses, though they may expect a cut of your earnings or a favor in return.

 
Suggested Characteristics
d8 Personality Trait
1 I am a person of few words; I prefer to let my tools speak for me.
2 I constantly scan every room for exits and potential improvised weapons.
3 I have a morbid sense of humor that often leaves others uncomfortable.
4 I am incredibly fastidious about cleaning my gear and sharpening my blades.
5 I never use my real name and have three aliases ready at all times.
6 I don't get angry; I calculate the most efficient way to get even.
7 I treat every social interaction like a tactical interrogation.
8 I am haunted by the memory of a single target I failed to eliminate.
d6 Ideal
1 Professionalism. A contract is sacred. Once I accept a job, I finish it. (Lawful)
2 Efficiency. The quickest, cleanest path to the goal is always the best. (Neutral)
3 Freedom. No more masters, no more marks. I use my skills for myself now. (Chaotic)
4 Justice. I use my dark skills to remove those who are truly above the law. (Good)
5 Power. Knowing exactly how someone can die is the ultimate leverage. (Evil)
6 Logic. Emotions are vulnerabilities that lead to fatal mistakes. (Neutral)
d6 Bond
1 I owe my life to the mentor who taught me the trade.
2 I am trying to earn enough gold to buy my way out of my guild's "retirement" policy.
3 A botched job led to the death of an innocent; I seek to make amends.
4 I kept a secret letter from my last mark that changes everything I knew.
5 My family believes I am a simple traveling merchant, and I’ll keep it that way.
6 I carry a unique poison recipe that is my only remaining link to my homeland.
d6 Flaw
1 I find it almost impossible to trust anyone, including my party members.
2 I have a subconscious physical "tell" when I am lying that I cannot shake.
3 I am addicted to the adrenaline rush of a high-stakes infiltration.
4 I tend to over-plan to the point of hesitation or paralysis.
5 I hold a grudge longer than anyone I know, and I never forget a face.
6 I feel naked and vulnerable if I don't have at least three hidden daggers on me.
 

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