You didn't just pick pockets; you were trained to bypass the "unpassable." Whether you were a corporate spy for a merchant guild, a political saboteur, or a high-stakes cat burglar, you specialize in operating where you aren't supposed to be.
- Feat: Skulker
- Skill Proficiencies: Stealth, Sleight of Hand
- Tool Proficiencies: Forgery Kit, Thieves' Tools, One type of gaming set
- Languages: One of your choice and Thieves’ Cant
- Equipment: A set of dark common clothes including a hood, a set of thieves' tools, a forgery kit, one gaming set of your choice, a graphite stick and 5 sheets of paper (for mapping/rubbings), a hooded lantern, and a pouch containing 15gp.
Feature: Hidden Prowler
Your life in the shadows has granted you an edge most never master. You gain the Skulker feat. Additionally, you have a "Fence" contact in most major cities—a reliable individual who can sell stolen goods or provide rumors about local security patrols and high-value targets for a small cut of the loot.
Suggested Characteristics
| d8 |
Personality Trait |
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1
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I always scout for at least two exits whenever I enter a room.
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2
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I have a habit of "borrowing" small, worthless items when I’m bored.
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3
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I am quiet by nature and rarely speak louder than a whisper.
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4
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I judge people by the quality of their locks and the depth of their pockets.
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5
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I am incredibly suspicious of anyone who is "too nice" without a reason.
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6
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I sleep with one eye open and my hand on a dagger.
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7
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I love to boast about my past heists, though I never reveal my true methods.
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8
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I am a perfectionist; if a plan isn't flawless, I don't want any part of it.
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| d6 |
Ideal |
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1
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Professionalism: I have a code; I don't steal from those who can't afford the loss. (Lawful)
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2
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Freedom: Chains are meant to be broken; no lock or law should hold a person back. (Chaotic)
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3
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Redistribution: The wealthy have too much, and the poor have too little. I bridge the gap. (Good)
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4
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Self-Interest: I’m in this for the gold and the glory. Everyone else is on their own. (Evil)
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5
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Challenge: The thrill of the heist is worth more than the treasure itself. (Any)
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6
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Neutrality: I just do the job I’m paid for. I don't take sides in politics or wars. (Neutral)
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| d6 |
Bond |
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1
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I owe everything to the mentor who pulled me off the streets and taught me the trade.
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2
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I’m trying to pay off a massive debt to a dangerous crime lord.
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3
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I steal to provide for a family that doesn't know where the money comes from.
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4
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My lucky lockpicks are my most prized possession; I’d risk my life to get them back.
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5
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I was framed for a crime I didn't commit, and I will clear my name.
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6
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I seek a legendary treasure that my partner died trying to find.
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| d6 |
Flaw |
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1
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I can't resist a challenge; tell me a vault is "unbeatable," and I have to try.
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2
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I trust no one, which often makes me a liability in a team.
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3
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When I see something shiny, I lose all sense of caution.
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4
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I am terrified of enclosed spaces where I can't see an exit.
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5
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I have a "tell" when I'm lying that people close to me can easily spot.
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6
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I hold a grudge longer than I hold a bag of gold.
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