You belong to one of the caravan companies that keep trade moving throughout the wastes.
- Ability Scores: Intimidation, Persuasion
- Skill Proficiencies: Intimidation and Persuasion
- Tool Proficiencies: One type of gaming set, land vehicles
- Equipment: Choose A or B: (A) 2 Daggers, Thieves’ Tools, Crowbar, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Feature: Way of the Road
As a member of a caravan company, you can expect to receive room and board at any of that company’s own wayhouses, if it has any. You also establish relationships in major settlements, allowing you to find a place to stay at a 25% discount.
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