You were recruited into a covert, unofficial unit tasked with doing what armies and laws couldn’t. You operate outside the rules—sabotage, infiltration, targeted violence—while maintaining the façade of a refined professional.
You are equal parts gentleman and weapon.
- Ability Scores: Dexterity, Charisma, Constitution
- Skill Proficiencies: Deception, Stealth, Daggers
- Tool Proficiencies: Disguise Kit, Playing card set, Dice Set
- Languages: Thieves-Cant plus One of your Choice
- Equipment: Fine clothes (tailored, but practical), Disguise kit, Concealed dagger or stiletto, A set of marked playing cards or dice, A coded notebook, Belt pouch with 15 GP
Feature: License Without Permission
You operate outside normal authority—and know how to get away with it.
- You can identify black markets, smugglers, and underground contacts in most settlements
- You can usually secure illegal gear, forged documents, or discreet transport (at cost)
- Authorities may be suspicious—but you’re skilled at deflecting attention or passing as legitimate… temporarily
Suggested Characteristics
You are:
- Calm, refined, and socially competent
- Capable of blending into high society or disappearing into shadows
- Extremely efficient when violence becomes necessary
| d6 | Personality Trait |
|---|---|
| 1 | “I remain polite—even when I’m about to ruin someone’s day.” |
| 2 | “Rules are useful… until they aren’t.” |
| 3 | I rarely raise my voice; control is my greatest weapon. |
| 4 | I enjoy unsettling people by knowing more than I should. |
| 5 | I maintain a calm demeanor, no matter how chaotic things become. |
| 6 | I always appear relaxed, even when I’m planning something dangerous. |
| d6 | Ideal |
|---|---|
| 1 | Pragmatism – “Results matter more than methods.” |
| 2 | Loyalty – “I serve a cause, not a system.” |
| 3 | Freedom – Rules exist to be broken when they limit necessary action. |
| 4 | Precision – Every action should be deliberate and efficient. |
| 5 | Control – The person who stays calm controls the outcome. |
| 6 | Secrecy – Information is power, and power must be protected. |
| d6 | Bond |
|---|---|
| 1 | “My team was betrayed—I intend to settle that.” |
| 2 | “There’s someone who believes I’m better than what I do.” |
| 3 | I carry out missions for a cause I believe is worth any cost. |
| 4 | I owe my life to someone who pulled me into this line of work. |
| 5 | I keep a coded record of every job I’ve completed—one day it may be needed. |
| 6 | I am hunting someone who escaped me once, and I won’t fail again. |
| d6 | Flaw |
|---|---|
| 1 | “I enjoy the work more than I should.” |
| 2 | “I trust my instincts over plans—sometimes recklessly.” |
| 3 | I struggle to form genuine relationships outside of my work. |
| 4 | I underestimate threats that don’t immediately impress me. |
| 5 | I keep secrets even from those who don’t deserve it. |
| 6 | I believe I can handle any situation alone—and refuse help too often. |
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