Astral Corsair Image
You spent your life navigating the Wildspace currents and the silvery void of the Astral Sea. Whether you were a privateer, a merchant, or a scout, the deck of a spelljammer is more "home" to you than any world’s firm ground.
 
Feat: Magic Initiate
Skill Proficiencies: PerceptionSurvival
Tool Proficiencies: Navigator’s Tools, Vehicles (Space)
Languages: Two of your choice
Equipment: A Spelljamming Vessel of your choice, a spyglass, a set of Navigator’s Tools, a set of traveler's clothes, and a pouch containing 15 gp.
 
Feature: Captain of the Void

You are the recognized owner of a spelljamming vessel. You have a full crew loyal to you. They handle the daily operations, maintenance, and defense of the ship while you are away.

 
Suggested Characteristics
d8 Personality Trait
1 I am constantly staring at the sky, charting constellations even when indoors.
2 I use nautical slang for everything (e.g., "starboard" instead of "right").
3 I find "gravity wells" (planets) claustrophobic and dizzying.
4 I’ve seen a thousand worlds and am rarely impressed by "local" wonders.
5 I keep a meticulous logbook of every meal, encounter, and moon phase.
6 I am fiercely protective of my crew; they are my chosen family.
7 I have a "space-shanty" for every occasion.
8 I prefer the silence of the Astral Sea to the noise of a crowded tavern.
d6 Ideal
1 Freedom. The horizon is infinite, and no one should be caged. (Chaotic)
2 Discovery. The greatest treasure is finding a map coordinates no one else has. (Any)
3 Loyalty. A captain is nothing without a crew that trusts them. (Good)
4 Profit. Gold shines brighter than any star in the multiverse. (Neutral)
5 Power. Controlling a ship means controlling the fate of worlds. (Evil)
6 Order. On a ship, everyone has a job, and the law of the deck is absolute. (Lawful)
d6 Bond
1 My ship is my life; I would go down with it if necessary.
2 I am searching for a "Ghost Ship" that vanished with my original mentor aboard.
3 I owe a massive debt to a Mercane who financed my first hull.
4 I carry a letter from a loved one on a distant world I haven't seen in years.
5 My crew saved me from a Neogi slaver ship; I’ll never leave them behind.
6 I want to find the legendary "Edge of the Multiverse."
d6 Flaw
1 I am terrified of "dead magic" zones where my ship might stall.
2 I look down on "groundlings" who have never left their home planet.
3 I have a habit of "borrowing" supplies from ports without asking.
4 I am reckless when piloting, often pushing the ship past its limits.
5 I am suspicious of anyone who doesn't have "space-legs."
6 I will abandon a mission if I hear a rumor about a rare astral phenomenon.
 

Previous Versions

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Astral Corsair Image

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