Lunar Land Image

You come from Lunar Land, a forgotten plane of red and black ruin where the world is always near its end. The people live in guarded tribal walls, surrounded by horrific creatures made from the dead and broken souls. In Lunar Land, even weapons can live. Flesh, blood, bone, and steel are bound together into things that hunger. Tribes do not speak to one another, except through their leaders. The only god known here is Lord Ao, The Forgotten, the one being aware your plane exists at all.

 
Ability Scores: Increase one score by 2 and a different score by 1, or increase three different scores by 1.
Feat: Living Armament.

At the end of a Long Rest, you can touch one nonmagical weapon and fuse it with your flesh. The weapon becomes a living weapon until your next Long Rest. You can have only one living weapon at a time. The weapon counts as organic as well as metal or wood. You can disarm the weapon by spending 1 minute separating it from your flesh. It may twitch, breathe, pulse, blink, or softly react to danger, but it remains under your control.

While wielding this weapon, you cannot be disarmed of the weapon. In addition, you gain a unique ability from this fusion. Work with your DM to create the specifics of this effect based on your character's abilities and the weapon's properties.

Skill Proficiencies: Choose two: Survival, Intimidation, Nature, Religion, Perception.
Tool Proficiencies: Leatherworker’s Tools or Smith’s Tools
Equipment: Choose A or B: (A) Smith's Tools, Leather Armor, Dagger, 10 GP; or (B) 50 GP
 

Previous Versions

Name Date Modified Views Adds Version Actions
4/21/2026 7:19:40 PM
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Homebrew 5.5e
Coming Soon
Lunar Land Image

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