As a master of trickery, you take pride in deceiving others. It's fun, and you love seeing peoples reactions. You're all around a trickster, which is best done with magic. Though some are known to use nonmagical means, which maybe a bit more difficult, but it's just as effective. The means of trickery aside, most if not all of these kind of people tend to live on their own, alone, for as much fun as deceiving people is, they enjoy time well spent. Especially when they're not bothered by anyone.
- Skill Proficiencies: Deception, Stealth, Persuasion
- Tool Proficiencies: One type of gaming set, disguise kit, forgery kit, and thieve's tools
- Languages: Four of choice
- Equipment: A set of common clothes including a hood, a set of rare clothing, and a pouch containing 35 gp
Global Contacts
Though you've likely tricked many people in your day, there are a few who rather enjoyed the outcome, and simply took as a joke. In that sense they gave you their honor and their word, that they'd be someone you could contact in case of any emergency. It is actually a nice feeling to know you have friends around the world.
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Global Contacts |
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1
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Royal Family
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2
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Multi-continental Millitary
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3
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Unknown Dragon
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4
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Deity
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Feature: Global Contacts
You have multiple reliable and trustworthy contacts who are deeply trusted allies who reside all over the globe. You know how to get messages to and from your contacts, even over great distances; specifically, you know the local gossipers, and fools who can spread your hidden messages for you.
Suggested Characteristics
These tricksters might seem like villains on the surface, and many of them are very maniacal to the core. But some have a plethora of endearing, if not redeeming, qualities. They may seem, below the law, but many live outside of where there are laws, and actually respect those who uphold the laws, in the places that enforce it.
| d8 |
Personality Trait |
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1
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I always have a plan for what to do when things go wrong.
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2
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No matter the situation, I am always calm.
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3
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The first thing I do in a new place is note the locations of everyone of the law. I'd like to know if I can help.
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4
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I love making new friends. I'd hate to make a new enemy...
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5
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I'm very slow to trust. I only play my tricks, on people I call friends.
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6
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Tell me all the risks! I'm a daredevil.
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7
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If you want me to do something, just ask. Otherwise I'll punch you.
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8
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I'm a bit jumpy around new people. Even when I'm tricking them.
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| d6 |
Ideal |
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1
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Honor. I won’t trick other tricksters. Unless they want me to. (Lawful)
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2
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Insanity. Life is a game. Go crazy with it. (Chaotic)
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3
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Charity. I use my skills to take from corrupt people of great influence. I'll give the goods to the poor and squalid. (Good)
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4
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Power. I will do whatever it takes to become the biggest bad of them all. (Evil)
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5
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Loyalty. Those who are my friends have my loyalty to them, as I have theirs. Anyone who threatens them, will feel my boot against their rib cage. (Neutral)
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6
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Fun. Everyone has fun in their own crazy way. (Neutral)
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| d4 |
Bond |
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1
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I’m trying to get an old friend off my back. Although "friend" wouldn't be the word I'd use now.
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2
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Something was taken from my family. I aim to get it back. By any means necessary.
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3
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I never knew my birth family. I aim to meet them someday.
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4
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A friend of mine is guilty of a terrible crime. I hope to help them out in any way possible.
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| d4 |
Flaw |
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1
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When faced with a choice between my family and my friends, I usually choose my friends.
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2
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When, my friends come up with a plan, I usually ignore it and improvise my own.
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3
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There's a pretty big "tell" that reveals when I’m lying.
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4
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If the plan fails, I'm booking it. When the plan fails, I run.
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