Many are a pirate in all but name, using patriotism as a justification for their crimes. Far rarer are those who genuinely do good, helping those in need and becoming a hero to admire for the masses.
- Skill Proficiencies: athletics, sleight of hand
- Tool Proficiencies: Vehicle's(sea), Navigator's tools
- Equipment: Navigator's tools, a keepsake from your time at sea, eg part of a figurehead, a basic gaming set: cards/dice a set of seafarers clothes, a pouch containing 10gp
Feature: Privateer's charm and connections
You have the uncanny ability to charm ordinary folk with your tales of adventure and daring, often gaining their admiration and help. However you also know your way around the darker part of town, with many shady connections, especially among seafaring folk. As a captain you also have reliable access to sea travel, either with another boat in return for work, or with your own crew.
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