
You are a long living being, even compared to the Elves, or are an immortal being, never to die. Or perhaps you where a normal person, but have entered a dormant stage and slept for thousands of years. Whatever the case is, you are older then any other creature walking this planet. And now you walk the world practically unknown to you, events that you experienced are now myths and legends told at churches.
- Skill Proficiencies: Choose two skill proficiencies: History, Persuasion, Religion, or Survival.
- Languages: You are able to speak languages no-longer known, up to two exotic languages: Abyssal, Celestial, Draconic, Deep Speech, Infernal, Primordial, Sylvan, or Undercommon.
- Equipment: A Scholars Pack, starting gold of 15, and an old locket.
Feature: Ancient Contacts
You have been around so long you have a contact in almost every settlement. Often a business-owner, or ex-business owner, sometimes a local official (or ex-official).
Only Applies To Certain Regions Of The World.
Suggested Characteristics
Unaware of Common Sense, Awe inspired, Uncaring since time doesn't matter.
d6 | Personality Trait |
---|---|
1 | I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings. |
2 | I'm full of witty aphorisms and have a proverb for every occasion. |
3 | I'm confident in my own abilities and do what I can to instill confidence in others. |
4 | I'm oblivious to etiquette and social expectations. |
5 | I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry Owlbear. |
6 | I'm use to helping out those who aren't as smart as I am, and I patiently explain anything and everything to others. |
d6 | Ideal |
---|---|
1 | Logic. Emotions must not cloud our senses of what is right and true, or our logical thinking. (Lawful) |
2 | Charity. I always try to help those in need, no matter what the personal cost. (Good) |
3 | Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic) |
4 | Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral) |
5 | Power. Solitude and contemplation are paths toward mystical or magical power. (Evil) |
6 | Timeless. The flow of time eventually comes for us all. We are simply along for the ride. (Any) |
d6 | Bond |
---|---|
1 | Someone I loved died because of a mistake I made. That will never happen again. |
2 | I protect those who cannot protect themselves. |
3 | My isolation gave me great insight into a great evil that only I can destroy. |
4 | I am the last of my people, and it is up to me to carry their legacy into legend. |
5 | I've been searching my whole life for the answer to a certain question. |
6 | With my age, I see some of the eldest of creatures as but children. I can't help but to guide them with my wisdom and experience, especially so avoid my own mistakes. |
d6 | Flaw |
---|---|
1 | I judge others harshly, and myself even more severely. |
2 | Secretly, I believe that things would be better if I were a tyrant lording over the land. |
3 | I like keeping secrets and won't share them with anyone. |
4 | I am easily distracted by the promise of information. |
5 | I speak without really thinking through my words, invariably insulting others. |
6 | I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell. |

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