Ash‑Marked Survivor Image

Your first encounter with a folkloric monster didn’t make you a hunter it made you a survivor. You carry the scars, literal or otherwise, and a burning need to understand what stalks the night.

 
Skill Proficiencies: Insight, Stealth
Tool Proficiencies: Poisoner’s Kit
Languages: One of your choice
Equipment:  

  • A scorched keepsake from the attack

  • A hooded cloak

  • A vial of basic poison

  • 5 gp

 

 
Feature: Survivor’s Instinct

You have an uncanny sense for danger. When a monster is within 60 feet (even if unseen), the DM may give you:

  • A whisper of dread,

  • A prickling on your skin,

  • Or a flash of memory granting advantage on your next check to hide, flee, or identify the threat.

 
Suggested Characteristics
d6 Personality Trait
1 Hard‑Edged Realist — I expect the worst because I’ve lived through it. Nothing surprises me anymore.
2 Nervous Watcher — Sudden noises make me flinch, but I recover quickly. I always check my surroundings twice.
3 Grim Humorist — I joke about danger because it keeps the fear away. Laughter is my armor.
4 Quiet Survivor — I rarely talk about what happened to me. Silence feels safer than honesty.
5 Driven Hunter — I push myself harder than anyone else ever could. Stopping feels like dying.
6 Soft‑Spoken Protector — I’m gentle with others because I know what real pain feels like.
d6 Ideal
1 Endurance — Surviving is its own kind of victory. I refuse to fall again.
2 Vigilance — Danger hides in plain sight, and I will always be ready for it.
3 Justice — Monsters should pay for what they’ve done. I won’t rest until they do.
4 Compassion — I help others because I know how it feels to be helpless.
5 Strength — Pain forged me into something stronger. I won’t waste that gift.
6 Hope — If I can survive, others can too. I want to prove that.
d6 Bond
1 The One Who Saved Me — Someone pulled me from the jaws of death, and I owe them everything.
2 The Monster That Marked Me — I remember its eyes, its breath, its hunger. I will find it again.
3 Family I Failed — Someone I loved was hurt because of me, and I can’t let it happen again.
4 Ash‑Marked Token — I keep a scorched keepsake as a reminder of what I survived.
5 Promise to the Fallen — I swore to honor someone who didn’t make it out.
6 Lanternbound Sanctuary — Elderhollow gave me shelter when I had nowhere else to go.
d6 Flaw
1 Paranoia — I assume danger is everywhere, even when it isn’t.
2 Sleepless — Nightmares keep me awake, and exhaustion clouds my judgment.
3 Reckless Rage — When I see the creature that hurt me, I lose control.
4 Self‑Blame — I take responsibility for things that weren’t my fault.
5 Cold Demeanor — I push people away because closeness feels dangerous.
6 Fear of Fire — Flames remind me of the attack, and I freeze when they get too close.
 
Ash‑Marked Survivor Image

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