You once lost your voice not to illness, but to something in the dark that listened too closely. Since that night, you hear the faint whispers of souls who cannot move on. They guide you, warn you, and sometimes… they demand something in return.
- Skill Proficiencies:
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Stealth
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Insight
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- Tool Proficiencies:
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Thieves’ Tools
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Spirit‑Tuning Charms (a folkloric equivalent to an arcane focus)
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- Languages: One extra language learned from a spirit who once spoke to you.
- Equipment:
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A small pouch of ash
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A black ribbon from someone you once cared for
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A knife that always feels cold to the touch
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A charm that rattles softly when spirits are near
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Once per long rest, you can attune your senses to the lingering soul‑echoes of a place where someone died. The DM gives you one of the following:
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A warning
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A direction
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A name
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A strong emotion
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A fragment of a memory
The information is always brief, cryptic, and tinged with sorrow.
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