Doctor Image

Your life has been dedicated to helping the sick and the weak, the elderly and infirm. Whether you used magic or medicine, you were an important part of your community, and helped many people and their loved ones get better. You have experience with the herbs and processes of making medicines, and the anatomy of most races is at least vaguely familiar to you.

 
Skill Proficiencies: Insight, Medicine
Tool Proficiencies: Herbalism kit, and Poisoner's kit or other tool of your choice
Equipment: A healer's kit, a set of common clothes, and a pouch containing 10 gp
 
Feature: Healer

As a physician, your life's work aided you in being an accomplished healer and medic. You gain the Healer feat, allowing you to mend wounds quickly and get your allies back in the fight. You gain the following benefits:

  • When you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point.
  • As an action, you can spend one use of a healer's kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature's maximum number of Hit Dice. The creature can't regain hit points from this feature again until it finishes a short or long rest.
 
Suggested Characteristics

Doctors are instrumental to any community, helping the diseased and the infirm, and providing care to any who need. Your character may be a kind soul, a protector and a healer, or an avid scientist, interested in the onward march of biology. 

d8 Personality Trait
1 I am a beacon of positivity, and nothing can shake my optimistic attitude.
2 To me, nothing is more rewarding than saving a life or helping a new one be born.
3 I use my studies and learning to sound superior to the common folk.
4 I have a patient attitude and a tolerance for stupidity that have been forged from a life of treating illness and injury.
5 I have seen many people die, and it is always ugly. There is no respect in death.
6 I probably spent more time at where I worked than where I slept.
7 People to me are just walking bags of symptoms.
8 I have a very dark sense of humour.
d6 Ideal
1 Practise. I have taken an oath to treat those that are injured, and heal those that are sick. (Lawful)
2 Aid. The most vulnerable of our society are the ones that need the most help. The sick, the elderly, and the children. (Good)
3 Oath. My oath is to heal, not to judge. (Neutral)
4 Malpractice. People will pay anything to think that they've been cured. (Evil)
5 Research. The advance of medicine is the pinnacle of modern magic and science. (Any)
6 Progress. Rules and laws hinder advancement, a scientific mind must be free to discover. (Chaotic)
d6 Bond
1 My hands and my mind are the most important part of my work.
2 My work is dedicated to all those I cannot help, and the people I will never get to.
3 I will not kill; human life is sacred and should be protected at all costs.
4 I have discovered a strain of disease that, if not stopped, could turn into a deadly plague.
5 Seeing so much illness makes me paranoid about my own health.
6 One of my loved ones has an illness, and I will not rest until it is cured.
d6 Flaw
1 I am fastidious to the point of compulsion about cleanliness.
2 I am darkly fascinated by bodies and anatomy.
3 I don't trust healing magic, the only good medicine is the stuff you can touch.
4 I have performed medical experiments of... questionable legality.
5 My job is stressful, and I manage that stress with whatever I can find.
6 My carelessness once got a patient killed.
 
Doctor Image

Comments

Posts Quoted:
Reply
Clear All Quotes