By day, you lived a normal life and drew little notice from your neighbors; By night, you took to the streets to bring criminals to justice. Your secret identity may have been a burden, or maybe donning a new persona came naturally to you—as simple as slipping on a mask. Either way, fighting crime wasn't just a hobby for you—it was a way of life.
- Ability Scores: Strength, Dexterity and Intelligence
- Feat: Savage Attacker
- Skill Proficiencies: Intimidation and Investigation
- Tool Proficiencies: Choose either Thieves' Tools or Tinker's Tools
- Equipment: Choose A or B: (A) Club, Dagger, Artisan's Tools (same as above), 4 Pouches, 10 Darts, Rope, Manacles, Caltrops, Costume, Traveler's Clothes, and 10 GP; or (B) 50 GP
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Posted Jun 4, 2026Since ability scores associated with homebrew backgrounds are still not functional for 5.5e, you'll have to manually add your choices in the character builder.
When adding starting equipment, the pouches generate as legacy pouches due to a bug in the homebrew creator menu. Sorry.