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You were raised among harsh clans where strength defines worth and survival is the only law that matters. You learned to endure, to fight, and to dominate or be erased. Civilization is distant and fragile; you move through the world as a survivor shaped by relentless conflict and instinct.

 
Ability Scores: Strength, Constitution, Wisdom
Feat: Tough
Skill Proficiencies: Arcana and Intimidation
Languages: Pick one between Abyssal, Infernal or Primordial
Equipment: Choose A or B: (A) Traveler’s Clothes, Robe, Grappling Hook, Rope, Chain, Manacles, Lock, Crowbar, 10 Bottles of Oil, Dagger, 2 Vials, Waterskin, 10 Candles, Ink, Ink Pen, Map or Scroll Case, 10 Papers and a Pouch with 4 GP; or (B) 50 GP
 
Suggested Characteristics
d8 Personality Trait
1 My scars are my resume; I do not boast with words, but with the marks of battles won.
2 I view every new environment through the lens of a hunter—always noting the exits, the high ground, and the weakest target.
3 I am deeply uncomfortable in positions of leadership and prefer to execute orders with lethal efficiency.
4 I respect only strength. If you cannot best me in a trial of martial skill or sheer will, your opinions carry little weight.
5 The bonds of brotherhood are sacred to me. Once I accept you as a clan-mate, I will gladly bleed to keep you alive.
6 Politeness and social pleasantries confuse and irritate me. I say exactly what I mean, and I expect others to do the same.
7 I have a superstitious reverence for magic and the supernatural, treating spellcasters with an uneasy mix of awe and extreme caution.
8 I am mesmerized by the luxuries of civilized worlds—soft beds, spiced food, and clean water are marvels I secretly cherish.
d6 Ideal
1 The Unbreakable Chain Order and tradition keep us alive. Without the strict discipline of the clan or the hierarchy of the battlefield, we are just beasts ripping each other apart (Lawful).
2 Unshackled Blood I spent my youth taking orders under threat of magic and steel. No master, king, or government will ever hold my leash again (Chaotic).
3 Shield of the Clan I was forged to be a weapon, but I choose to use my strength to protect those who cannot fight for themselves. True warriors shield the pack (Good).
4 Law of the Crucible The weak are meant to serve the strong; it is the natural law of the environment that birthed me. I will take what I want, and let those who cannot stop me suffer (Evil).
5 The Balanced Blade Life is a cycle of the hunter and the prey. I do not pick a side in the ideological conflicts of others; I simply adapt to maintain my own equilibrium (Neutral)
6 Grim Pragmatism High-minded philosophies don't keep you warm at night. Morals and laws don't matter if you're dead—whatever ensures tomorrow's survival is the only true path (Neutral)..
d6 Bond
1 A few of my kin escaped our homeland's destruction. I will search the stars to find them and rebuild our clan.
2 A remote village in the borderlands gave me shelter and tended my wounds when I was half-dead and hunted. I left to avoid bringing trouble to their gates, but I am fiercely bound to protect that place from afar, and I will destroy anyone who threatens it.
3 I carry a weapon, amulet, or scrap of cloth from a fallen brother. I swear to carry it to the highest peak or greatest battlefield in the galaxy to honor his spirit.
4 I am bound by an ancient, lingering blood-oath to a specific magic-user. If they call, I am compelled by my very blood to answer.
5 This adventuring party is the first group to treat me as an equal rather than a tool. I will burn down entire kingdoms before I let anyone harm them.
6 I seek to live up to—or completely erase—the terrifying legacy of a legendary warrior who came before me.
d6 Flaw
1 Because I was raised under the terrifying authority of spellcasters, I have a hard time resisting commands given by powerful magic-users, even allies.
2 Once the adrenaline of combat hits, it is incredibly difficult for me to pull my punches, accept a surrender, or stop fighting until everything in the room stops moving.
3 I am deeply suspicious of complex politics and civilized laws. I tend to break things or resort to violence when a situation gets too complicated.
4 I was raised to suppress vulnerability, fear, and affection. I come across as cold and unfeeling, which makes it incredibly difficult to comfort allies or negotiate peacefully.
5 I believe my destiny is already written and that a violent death is inevitable. Because of this, I frequently take reckless risks that put myself and my party in danger.
6 Coming from a communal tribal society, I don't really understand the concept of personal ownership or stealing. If I see a tool, weapon, or ration that isn't being used, I just take it.
 
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