You came of age in the Feywild, far from mortal realms. Your home was anywhere you chose to spread your bedroll beneath the twilight canopy. There are wonders in that wilderness—strange fey creatures, the pristine, ancient woods of Thither, and the overgrown ruins of Fablerise—and you learned to fend for yourself as you explored them. From time to time, you guided friendly centaurs or satyrs who instructed you in the fundamentals of channeling the magic of the Feywild.
Ability Scores: Dexterity, Constitution, Wisdom
- Feat: Magic Initiate
- Skill Proficiencies: Stealth and Survival
- Tool Proficiencies: Painter's Supplies
- Equipment: Choose A or B: (A) Shortbow, 20 Arrows, Painter's Supplies, Bedroll, Quiver, Tent, Traveler’s Clothes, 8 GP; or (B) 50 GP
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6/28/2026 12:19:03 AM
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