You were raised, bought, or adopted to serve as a companion, a novelty, or a fiercely loyal protector for a specific individual. Your entire early life was defined by your relationship to a master or caretaker. Now out in the wider world, you must navigate a society that may see you more as a curiosity or a domestic fixture than an independent being.
- Skill Proficiencies: You have learned to navigate interactions based entirely on your unique role in life. (Note: To ensure your sheet exactly matches your custom traits, do not select any mechanical skill checkboxes in this tool; leave them to be handled by your custom feats).
- Languages: You understand the languages spoken by your caretakers and owners. (Note: Do not select any mechanical language options here; leave them to be handled by your character's primary traits).
- Equipment: You start with the memories of your domestic life, but little else. You carry no standard starting pouch or gear, relying entirely on what you have physically with you or what your companions provide.
The nature of your upbringing dictates how you view the world. Roll or choose from the options below to determine what kind of pet you were:
1. Novelty (Kept purely as an exotic conversation piece or a rare status symbol for high-society parties).
2. Guardian Companion (Raised or trained to stay by the side of a specific person and keep them safe at all costs).
3. Domestic Support (Tasked with basic household companionship, comfort, and emotional stability).
4. Prized Possession (Treated like a luxury object, heavily pampered, but strictly restricted from leaving the estate).
| d4 | Origin Type |
|---|---|
| 1 | Novelty: Kept purely as an exotic conversation piece or a rare status symbol. |
| 2 | Guardian Companion: Raised or trained to stay by the side of a specific person. |
| 3 | Domestic Support: Tasked with basic household companionship and comfort. |
| 4 | Prized Possession: Treated like a luxury object, heavily pampered but restricted. |
People tend to let their guard down around you. Whether they view you as harmless, a loyal companion, or just a part of the household background, individuals often speak freely or leave valuable items exposed in your presence, assuming you either don’t understand or won’t interfere. You can easily find shelter in stables, kennels, or the servant quarters of comfortable estates, provided someone takes a liking to you or assumes you belong there.
Suggested Characteristics
Pets are shaped entirely by how they were treated by their caretakers. Some are unconditionally loyal, while others are anxious about abandonment or deeply distrustful of anyone holding a leash.
Personality Traits:
1. I am fiercely protective of my companions and treat them like my new pack or family.
2. I am easily distracted by small moving objects, sudden noises, or physical affection.
3. I don’t entirely understand the concept of personal space or ownership; what’s yours is mine.
4. I prefer curled-up spaces and feel most secure when someone I trust is nearby.
Ideals:
1. Loyalty: I will stand by those who care for me, no matter the cost. (Good)
2. Freedom: No one will ever put a leash, collar, or commands on me again. (Chaotic)
3. Submission: I feel most comfortable when someone else is making the decisions. (Lawful)
4. Affection: I just want to bring comfort, joy, and companionship to the world. (Neutral)
Flaws:
1. I am terrified of being abandoned or left behind by my friends.
2. I blindly trust anyone who offers me kindness, gifts, or a comfortable place to rest.
3. If I am separated from my group, I tend to panic or freeze up entirely.
4. I have a terrible habit of taking things that don't belong to me if they look interesting or comforting.
| d4 | Personality Trait |
|---|---|
| 1 | I am fiercely protective of my companions and treat them like my new pack or family. |
| 2 | I am easily distracted by small moving objects, sudden noises, or physical affection. |
| 3 | I don’t entirely understand the concept of personal space or ownership; what’s yours is mine. |
| 4 | I prefer curled-up spaces and feel most secure when someone I trust is nearby. |
| d4 | Ideal |
|---|---|
| 1 | Loyalty: I will stand by those who care for me, no matter the cost. (Good) |
| 2 | Freedom: No one will ever put a leash, collar, or commands on me again. (Chaotic) |
| 3 | Submission: I feel most comfortable when someone else is making the decisions. (Lawful) |
| 4 | Affection: I just want to bring comfort, joy, and companionship to the world. (Neutral) |
| d4 | Flaw |
|---|---|
| 1 | I am terrified of being abandoned or left behind by my friends. |
| 2 | I blindly trust anyone who offers me kindness, gifts, or a comfortable place to rest. |
| 3 | If I am separated from my group, I tend to panic or freeze up entirely. |
| 4 | I have a terrible habit of taking things that don't belong to me if they look interesting or comforting. |
Contacts
Your primary contact is your former master, owner, or caretaker—or alternatively, a sympathetic servant or stablehand who used to look after you when your owner was away.
If you were abandoned, outlived your master, or escaped a harsh environment, you might have spent a significant amount of time surviving on your own before joining your current party.
Instead of being welcomed into fine estates, you know how to slip through the cracks of civilization unnoticed. You can find safe places to hide, rest, or scavenge food in alleys, abandoned buildings, and the rough edges of towns where stray creatures gather.
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