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- Ability Scores: Strength, Constitution, Wisdom
- Feat: Magic Initiate (Druid)
- Skill Proficiencies: Medicine and Survival
- Tool Proficiencies: Herbalism Kit
- Equipment: Choose A or B: (A) Shortbow, 20 Arrows, [Tooltip Not Found], Quiver, Tent, Traveler’s Clothes, 3 GP; or (B) 50 GP