You spent years learning the lore of dungeons. You’ve spent years traveling through dungeons and investigating their mysteries, scoured manuscripts, field guides, and listened to the greatest experts on the varied terrains and beasts dungeons offer. Your efforts have made you a master in your fields of study.
- Ability Scores: Constitution, Intelligence, Wisdom
- Skill Proficiencies: Medicine, Animal Handling, Survival, or Perception
- Tool Proficiencies: Navigator's Tools, Monster Harvesting Tools
- Equipment: Choose A or B: (A) Dagger, Navigator's Tools, Book (history), Parchment (8 sheets), 8 GP; or (B) 50 GP
Feature: Dungeoneer.
When you attempt to learn or recall information about dungeons, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, dungeon guides, incident reports, adventurers or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an inaccessible place or has not yet been discovered. Unearthing the deepest secrets of a dungeon can require an adventure or even a whole campaign.
Suggested Characteristics
| d6 |
Personality Trait |
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1
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When I hear about a dungeon in the area, I have to visit it.
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2
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The dungeons have become a second home to me. I feel at ease trapped in those halls.
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3
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Once I'm in a dungeon, I get very little sleep.
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4
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I’m used to helping out those who aren’t as knowledgable as I am, and I patiently explain anything and everything to others.
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5
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I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared . . . to me.
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6
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I am always looking for treasure around me.
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| d6 |
Ideal |
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1
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Natural order. Nature will take its course, I leave every dungeon as intact as I can.
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2
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Power. There is a strange magic in the dungeons, and I know I can wield it.
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3
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Resourceful. Resources thin quickly in dungeons, and I've learned not to take options for granted.
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4
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Direction. Getting lost wastes time. I look for the most efficient routes to my goals.
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5
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Bounty. Everything has worth, and it can always be measured in gold.
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6
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Strength. It's eat or be eaten, and I won't let myself be eaten.
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| d6 |
Bond |
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1
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I have enlisted countless adventurers to help me explore dungeons.
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2
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I’ve been searching my whole life for the answer to a certain question.
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3
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I work to avenge a town destroyed by being near a dungeon.
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4
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I have an ancient treasure that must not fall into the wrong hands.
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5
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I apprenticed with an adventurer. They taught me everything I know.
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6
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I met a terrible being within a dungeon, and they took something from me. I intend to get it back.
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| d6 |
Flaw |
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1
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I am easily distracted by the promise of information.
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2
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Most people scream and run when they see a monster. I stop and take notes on its anatomy.
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3
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I often forget that monsters are a delicate subject.
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4
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I get excited when I encounter a new monster, and often forget my or others' safety to investigate it.
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5
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Unlocking an ancient mystery is worth the price of a civilization.
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6
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I'm always curious about what a monster tastes like, even if it'd hurt me to eat it.
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