A [EBR] Refinery Apprentice Image

Wolfner's artisans believe waste is a failure of imagination. Shaped by generations that learned to do more with less, its guilds prize innovation, precision, and refinement above all else. As a Refinery Apprentice, those principles became the foundation of your craft.

Within the city's workshops and refineries, you studied magical engineering, refined mana-infused materials, and learned to approach every challenge with patience and ingenuity. Though you have since left Wolfner to join the Steelhawkes, the lessons of the guilds remain with you: perfection is pursued, innovation is expected, and every creation can always be improved.

Ability Score Increases: (+2/1) or (+1/+1/+1) :  Intelligence, Constitution, Dexterity
(A player must manually add these scores in the 4.ABILITIES tab)

 
Ability Scores:  Intelligence, Constitution, Dexterity
Feat:  Wolfner's artisans believe waste is a failure of imagination. Shaped by generations that learned to do more with less, its guilds prize innovation, precision, and refinement above all else. As a Refinery Apprentice, those principles became the foundation of your craft. Within the city's workshops and refineries, you studied magical engineering, refined mana-infused materials, and learned to approach every challenge with patience and ingenuity. Though you have since left Wolfner to join the Steelhawkes, the lessons of the guilds remain with you: perfection is pursued, innovation is expected, and every creation can always be improved.
Skill Proficiencies: Arcana,History,Investigation,Nature
Tool Proficiencies: -Smith's Tools
-Jeweler's Tools
Languages:  Choose Any Two Languages
Equipment: Starting Equipment You begin with either the standard starting equipment granted by your class or the standard starting gold granted by your class. In addition, you gain:
Equiptment of A Workshop worker

- Wolfner Guild Insignia — A finely crafted steel badge inlaid with a polished mana crystal, identifying you as a former apprentice of Wolfner's refining guilds and recognized by artisans, artificers, and scholars throughout Karagatan.
 
Suggested Characteristics
d6 Personality Trait
1 I can't help but look for a better solution, even when the current one works.
2 I instinctively examine unfamiliar objects to understand how they were made.
3 I believe patience and preparation solve more problems than haste ever will.
4 Every mistake is simply another opportunity to improve.
5 I take meticulous notes and rarely trust memory alone.
6 I enjoy explaining complicated ideas and become excited when others share my curiosity.
d6 Ideal
1 Innovation. Every problem has a solution waiting to be discovered.
2 Precision. Excellence is built from countless small details.
3 Knowledge. Ideas should be pursued wherever they lead.
4 Efficiency. Waste is a failure of imagination.
5 Legacy. The greatest creations should outlive their creators.
6 Progress. Tradition should inspire innovation, never hinder it.
d6 Bond
1 I still carry the notebook that belonged to my master.
2 There is an invention I abandoned before it was complete, and I intend to finish it.
3 Wolfner taught me everything I know, and I will honor its traditions wherever I go.
4 Every remarkable piece of craftsmanship deserves admiration, no matter who created it.
5 I owe my success to the guild that believed in my potential.
6 One day, I will create something worthy of being remembered for generations.
d6 Flaw
1 I spend so much time perfecting my work that I sometimes miss the bigger picture.
2 I struggle to accept "good enough" when I know something could be improved.
3 I become distracted by unusual magic, mechanisms, or inventions.
4 I often overcomplicate simple solutions.
5 I have little patience for careless workmanship or lazy thinking.
6 I believe almost any problem can be solved with enough time, even when immediate action is needed.
 
A [EBR] Refinery Apprentice Image

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