Wolfner's artisans believe waste is a failure of imagination. Shaped by generations that learned to do more with less, its guilds prize innovation, precision, and refinement above all else. As a Refinery Apprentice, those principles became the foundation of your craft.
Within the city's workshops and refineries, you studied magical engineering, refined mana-infused materials, and learned to approach every challenge with patience and ingenuity. Though you have since left Wolfner to join the Steelhawkes, the lessons of the guilds remain with you: perfection is pursued, innovation is expected, and every creation can always be improved.
Ability Score Increases: (+2/1) or (+1/+1/+1) : Intelligence, Constitution, Dexterity
(A player must manually add these scores in the 4.ABILITIES tab)
- Ability Scores: Intelligence, Constitution, Dexterity
- Feat: Wolfner's artisans believe waste is a failure of imagination. Shaped by generations that learned to do more with less, its guilds prize innovation, precision, and refinement above all else. As a Refinery Apprentice, those principles became the foundation of your craft. Within the city's workshops and refineries, you studied magical engineering, refined mana-infused materials, and learned to approach every challenge with patience and ingenuity. Though you have since left Wolfner to join the Steelhawkes, the lessons of the guilds remain with you: perfection is pursued, innovation is expected, and every creation can always be improved.
- Skill Proficiencies: Arcana,History,Investigation,Nature
- Tool Proficiencies: -Smith's Tools
-Jeweler's Tools
- Languages: Choose Any Two Languages
- Equipment: Starting Equipment You begin with either the standard starting equipment granted by your class or the standard starting gold granted by your class. In addition, you gain:
Equiptment of A Workshop worker
- Wolfner Guild Insignia — A finely crafted steel badge inlaid with a polished mana crystal, identifying you as a former apprentice of Wolfner's refining guilds and recognized by artisans, artificers, and scholars throughout Karagatan.
Suggested Characteristics
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Personality Trait |
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1
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I can't help but look for a better solution, even when the current one works.
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2
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I instinctively examine unfamiliar objects to understand how they were made.
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3
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I believe patience and preparation solve more problems than haste ever will.
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4
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Every mistake is simply another opportunity to improve.
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5
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I take meticulous notes and rarely trust memory alone.
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6
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I enjoy explaining complicated ideas and become excited when others share my curiosity.
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| d6 |
Ideal |
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1
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Innovation. Every problem has a solution waiting to be discovered.
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2
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Precision. Excellence is built from countless small details.
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3
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Knowledge. Ideas should be pursued wherever they lead.
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4
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Efficiency. Waste is a failure of imagination.
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5
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Legacy. The greatest creations should outlive their creators.
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6
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Progress. Tradition should inspire innovation, never hinder it.
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| d6 |
Bond |
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1
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I still carry the notebook that belonged to my master.
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2
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There is an invention I abandoned before it was complete, and I intend to finish it.
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3
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Wolfner taught me everything I know, and I will honor its traditions wherever I go.
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4
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Every remarkable piece of craftsmanship deserves admiration, no matter who created it.
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5
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I owe my success to the guild that believed in my potential.
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6
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One day, I will create something worthy of being remembered for generations.
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| d6 |
Flaw |
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1
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I spend so much time perfecting my work that I sometimes miss the bigger picture.
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2
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I struggle to accept "good enough" when I know something could be improved.
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3
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I become distracted by unusual magic, mechanisms, or inventions.
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4
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I often overcomplicate simple solutions.
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5
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I have little patience for careless workmanship or lazy thinking.
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6
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I believe almost any problem can be solved with enough time, even when immediate action is needed.
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