Apothecary Image

The world you live in remains anchored in certain practices that have yet to approach that of modern medicine. But illness does not wait for progress. People are dying and ailing from a litany of diseases and poxes that plague your days. As an apothecary, you are one of the few recourses for the people. With your knowledge of tinctures and cures, you travel the land to find new cures and uses for nature's bounty. With rather primitive tools, you play the role of pharmacologist, doctor, and pharmacist. In addition to learning of ailments, you also know of their cures, causes, and how to construct their cures. Some apothecaries even know the opposite: they can recreate the poison. While apothecaries are not solely limited to what they can do with herbs, plants and natural minerals are their most trusted sources of medicine. Some even know the art of extracting vital material from animals.

 
Feat: Magic Initiate (Cleric)
Skill Proficiencies: Medicine and Nature.
Tool Proficiencies: Herbalism kit.
Languages: you learn one language of your choice
Equipment: Herbalism kit, a set of Traveler's Clothes, Explorer's Pack, and a belt pouch containing 10 gp.
 

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Apothecary Image

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