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Raised from childhood within an elite school that trains its students as high-society companions — courtly, cultured, and quietly dangerous. An Oiran is fluent in etiquette, performance, and persuasion, but her deepest talents lie in reading a room, keeping secrets, and shaping the people around her without them ever realizing it.

 
Skill Proficiencies: Deception, Insight
Tool Proficiencies: Disguise Kit
Languages: Two of your choice.
Equipment: A set of fine clothes, a token or signet from your old station, a disguise kit, and a small pouch of 15 gp.
 
Feature: Practiced Confidante

You know how to read a room of power — who actually holds influence versus who merely appears to — and how to talk your way into somewhere you technically shouldn't be. In any settlement, you can identify (or locate within a day) whoever is actually pulling strings behind the throne.

 
 
Contacts

You have two significant contacts: your master, ruler of a distant kingdom, and the political school that trained and placed you. Both can offer real aid — political weight, resources, protection, information — but only within reach of their actual influence, and only when you can get word to them. A letter, a trusted courier, or a favor called in through an intermediary might succeed where a direct request cannot; raw distance, hostile territory, or a message that never arrives can just as easily mean neither contact can help you at all, however willing they might be. Your school in particular expects loyalty and results in return for its aid — it rarely helps without expecting eventual repayment.

 
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