You have turned your back on the crowded caravans and cities. In the solitude of the deep desert, you have learned to survive in harmony with the merciless elements and the paths of nature.
- Ability Scores: Wisdom, Constitution, Dexterity
- Feat: Savage Attacker or Healer
- Skill Proficiencies: Survival and Stealth
- Tool Proficiencies: Herbalism kit
- Equipment: Choose A or B: (A) Herbalism Kit, Waterskin, traditional desert garb (sun protection cloth), Hunting Trap, 10 GP; or (B) 50 GP
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