You once bore the mark of the crown as a member of the Crowns Guard, the order that upheld the laws of Renmir and specifically hunted down users of forbidden Arcane magic. You learned to watch for hidden components, strange symbols, whispered words, and anything else that might indicate someone was concealing magic from you. Velleron has fallen and the Crowns Guard is no more; perhaps you still believe that Arcane magic is too dangerous to be left unchecked, or perhaps you have since witnessed the damage that very conviction has caused. Whatever you believe now, the training of the Crowns Guard has left its mark.
- Ability Scores: Strength, Intelligence, Wisdom
- Feat: Alert
- Tool Proficiencies: Arcana, Investigation
- Equipment: Equipment: Choose A or B: (A) Light Crossbow, 20 Bolts, Crossbow Bolt Case, Spear, Manacles, Hooded Lantern, Explorer’s Pack, Traveler’s Clothes, Playing Cards, 2 GP and 5 SP; or (B) 50 GP
Setting Trinket: A worn Crowns Guard insignia.