Alchemically Altered Image

You were altered by an achemical process from a substance that was created by manipulating metamagic for profit. 
This alteration can manifest in multble ways, including but not limited to physical transformations that makes you stand out from other of your species. 

This alteration gives you a grey tint, muting your normal skin color.
It also lets you manupulate magic in the same way a sorcerer can or someone that is metamagic adept.

The physical manifistation of this alteration shows up shortly after you were affected by the alchemical process.
However the metamagic properties only show up after a catalyst weather it be an emotional, physical, magical or other event that forces you overextend yourself.

During your exposure you went unconcious, and was rescued by a random traveler.
The traveler aided you in your recover back to health over an extended period of time, during which you picked up their language, and a few other skills. 

 
Feat: Alchemical Metamagic
Skill Proficiencies: Choose two from among Arcana, Medicine, Nature, Religion, or Survival
Tool Proficiencies: One Tool Proficiency of your choice.
One you could have learned while recovering. 
This can either be an instrument, a game or other tool that you might have seen being used or be able to use while recovering. 
Languages: Choose a language that you would have picked up during your recovery.
Equipment: Choose A or B: (A) One musical instrument, gaming set or tool (based of your proficiency, max value 25G), Quarterstaff, Bedroll, Book (Personal journal), Lamp, Oil (3 flasks), Traveler’s Clothes,A carved wooden bowl and spoon, and a belt pouch containing 15 gp; or (B) 50 GP

 

 
Alchemically Altered Image

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