Bandito Image

You are a rebel, a survivor, and a beacon of hope. You have escaped the bleak, oppressive high walls of Dema, a city controlled by nine tyrannical bishops who rule through the false, self-destructive doctrine of Vialism. Out in the wild, untamed continent of Trench, you found the Banditos: a hidden network of freedom fighters dedicated to celebrating life and rescuing those still trapped in the city’s psychological and physical grip. Armed with yellow tape, secret paths, and an unbreakable spirit, you refuse to let the darkness consume you.

 
Skill Proficiencies: Stealth, Survival
Tool Proficiencies: Herbalism Kit or Navigator's Tools
Equipment: A set of traveler's clothes (including a dark green cloak or jacket), a roll of bright yellow duct tape, a simple component pouch or focus representing a flipped neon gravestone (the double-bar logo), a vial of bright yellow camouflage paint, and a pouch containing 10 gp.
 
Feature: East Is Up

You know the secret navigation trails, high ridges, and cave systems of Trench. When traveling through wilderness, rocky terrain, or avoiding local authorities, you can always find a safe place to hide or a path to escape, provided the environment allows for it. Furthermore, you can recognize hidden markings left by other Banditos (such as yellow tape or carved double bars), which can guide you to hidden supply caches, safe campsites, or alert you to the presence of enemy scouts.

 
Suggested Characteristics

Banditos are shaped by the psychological warfare of Dema and the harsh, untamed freedom of Trench. Their personalities are deeply marked by their survival instincts, their defiant rejection of the nine bishops, and an intense loyalty to the fellow rebels who wear the yellow tape. Whether carrying hidden psychological scars from their escape or burning with a fiery passion to liberate those left behind, a Bandito's characteristics reflect a soul that refuses to be conquered.

d8 Personality Trait
1 I prefer the quiet, vast open spaces of the wild over the claustrophobic stone walls of civilization.
2 I communicate in subtle signals and glances, always scanning my surroundings for a way out.
3 I am fiercely protective of my friends; I won't leave anyone behind in the dark
4 I use bright colors or art to push back against bleakness and despair.
5 I speak in metaphors and poetry, often referencing things like "the sun coming up" or "driving cars."
6 I am deeply suspicious of authority figures who claim to rule for my "own good."
7 Even when things look utterly hopeless, I keep moving forward out of sheer defiance.
8 I carry a profound quiet sadness, but I hide it beneath a stoic, battle-ready exterior.
d6 Ideal
1 Hope (Good): The early graves of those who lost their way must not be forgotten; we celebrate life.
2 Rebellion (Chaotic): No one has the right to dictate my mind, my body, or my destiny.
3 Community (Lawful): We survive Trench together. An injury to one Bandito is an injury to us all.
4 Autonomy (Any): To be a vessel for another is worse than death. I belong entirely to myself.
5 Vigilance (Neutral): The enemy is always watching; staying alive and hidden is the ultimate victory.
6 Liberation (Good): It is not enough that I escaped; I must go back and pull others out.
d6 Bond
1 I owe my life to the fellow Bandito who pulled me out of Dema's clutches when I gave up.
2 I carry a symbol of a loved one who is still trapped in the city, and I will go back for them.
3 My yellow gear connects me to my true family; I will never take it off or deface it.
4 A specific bishop singled me out, and I am running from their direct influence.
5 I keep a journal of my escape, hoping its words will inspire a revolution one day.
6 Trench is my home now; I will protect its secret sanctuaries with my life.
d6 Flaw
1 I am terrified of being captured and "seized," to the point of paranoia.
2 Sometimes, the dark thoughts (my "Blurryface") take over, making me push away the people trying to help me.
3 I find it incredibly hard to trust anyone who hasn't lived outside the walls.
4 My hatred for the tyrants sometimes blinds me to the immediate dangers of a situation.
5 I freeze up or panic when trapped in small, windowless, or enclosed stone rooms.
6 I am so eager to save everyone that I recklessly walk into obvious traps.
 
Bandito Image

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