Your are the pilot of a skycoach — a passenger aircraft unique to Sharn that resemble small boats that range from a rowboat-sized skycars to longship-scale tour coaches. These are commerical passanger vehicles that fly cusomters between the soaring towers of Sharn.
Sharn is located in a manifest zone tied to Syrania. Skycoaches operate through a series of sympathetic principles that tie them to the Azure Sky. Among other things this means that they don’t function outside of Sharn. As a pilot you are familiar with the coaches' control systems that are largely made of two linked magical pieces — a medallion of the sky and the medallion anchor. The anchor is a metal plate affixed to the coach, while the medallion itself is worn by the pilot. The primary function of the medallion is to allow easy, reliable control of the linked coach. While attuned to the medallion, the bearer has advantage on any ability checks (Air Vehicles) to control the coach, and doesn’t need to make a check to perform simple actions. The medallion (with the DM's permission can also serves as a feather token. Without a medallion, someone who’s proficient in either Arcana or Air Vehicles can control a coach, but it’s more challenging—and because it’s more a measure of understanding theory rather than practical knowledge, checks to control a coach using Arcana have disadvantage.
You are likely employed by one of the four main coachlines in Sharn:
- The Swan: based in Dura and owned by the Undalon—a line of Brelish dwarves with long ties to the Boramar Clan.
- The Gold Line: Based in Skyway, the Gold Line provides luxurious coaches for use by Sharn's upper class.
- Silverstreak: Based in Middle Central, Silverstreak is notable in that it will rent skycoaches (along with a qualified driver) for extended periods, allowing a group to have a personal skycoach at their disposal for days or even weeks.
- Aureon’s Flight: Based in Menthis, Aureon’s Flight is notable for hiring students from Morgrave University as part-time pilots.
Outside of these four coachlines, Roo is run by goblins who operate four coaches out of Malleon’s Gate. Eagle’s Claw runs three coaches, and is noted for its fanatical devotion to the Eagle in the Race of Eight Winds. Feel free to make up a new company with your DM's discretion.
References
- Baker, K. (2023, April 25). IFAQ: Skycoaches of Sharn. Keith Baker’s Blog. keith-baker.com/ifaq-skycoaches
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Baker, K., & Wyatt, J. (2004). Sharn: City of towers. Wizards of the Coast
- Ability Scores: Dexterity, Constitution, Wisdom
- Feat: Alert or Skilled
- Skill Proficiencies: Perception and choice of Acrobatics, Athletics, or Sleight of Hand
- Tool Proficiencies: Navigator's Tools
- Equipment: Choose A or B: (A) Navigator's Tools, Medallion of the sky*:, Dungeoneer's Pack; Bullseye Lantern; Signal Whistle; 15 GP; or (B) 50 GP
*A medallion of the sky: allows easy, reliable control of a linked coach; while attuned to the medallion, the bearer has advantage on any ability checks to control the coach, and doesn’t need to make a check to perform simple actions. With the DM's permission it may also function as a featherfall token that may be used once per day.
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