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You spent your formative years in the lowest, darkest tiers of municipal service, protecting the town from disease, structural ruin, and the vicious things that breed in the dark. Armed wit a lantern, a pouch of foul-smelling baits, and an intimate knowledge of the city’s underbelly, you are the person people call when the shadows start biting back.

 
Ability Scores: Dexterity, Constitution, Intelligence
Feat: Skilled
Skill Proficiencies: Animal Handling, Investigation
Tool Proficiencies: Poisoner's Kit
Equipment: A bullseye lantern, a flask of oil, a set of common clothes, a small cage, a jar of pungent bait, a poisoner's kit, and a pouch containing 10 gp.
 
Feature: City Secrets

You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

 
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