You lived as a seafarer, wind at your back and decks swaying beneath your feet. You’ve perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves. You were being groomed to take over a captain or first mate's position, perhaps even the reigns of a shipping company. As such, you could afford to avoid the worst of the dock bars, taverns, and pubs, and stayed out of bar fights.
- Ability Scores: Strength, Dexterity, Wisdom
- Feat: Tough
- Skill Proficiencies: Acrobatics and Perception
- Tool Proficiencies: Navigator's Tools and Vehicles (water)
- Languages: Halfling, Elvish, or Dwarvish
- Equipment: Choose A or B: (A) Dagger, Navigator's Tools, Rope, Traveler’s Clothes, 20 GP; or (B) 50 GP
Feature: Tough
Origin Feat
Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/23/2026 11:48:19 PM
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3
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0
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1.1
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Coming Soon
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10/23/2026 11:54:04 PM
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1
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0
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1.3
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Coming Soon
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10/23/2026 11:59:27 PM
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1
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0
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1.4
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Coming Soon
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10/24/2026 12:06:35 AM
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2
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1
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1.5
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Coming Soon
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