House Stark is one of the oldest noble families in Westeros. They rule the North from Winterfell and are known for their honor, loyalty, discipline, and ability to survive harsh conditions.
Starks are raised in a land of freezing winters, dangerous forests, and long distances between settlements. Their upbringing produces resilient warriors, hunters, commanders, and survivors.
Sigil: A grey direwolf on a white field.
House words: Winter Is Coming.
Seat: Winterfell.
Region: The North.
Cultural identity: Honor, family, survival, loyalty.
- Ability Scores: +2 Constitution
+1 Wisdom
- Feat: Children of Winter: You have resistance to the effects of extreme cold and advantage on saving throws against environmental cold.
Northern Survivalist: You gain proficiency in Survival.
Direwolf Instinct: You gain proficiency in Perception. Once per long rest, you can add 1d4 to an initiative roll.
Unbreakable Resolve: Once per long rest, when reduced to 0 HP but not killed outright, you can drop to 1 HP instead.
Raised in the North: You have advantage on checks to navigate or find food and shelter in natural wilderness.
- Skill Proficiencies: Survival and Perception.
- Languages: Common (Westerosi) and one additional language of your choice.
- Equipment: Northern fur cloak: Provides protection from cold weather.
Hunting knife: A small utility blade.
Longbow: A traditional hunting and battlefield weapon.
Quiver with 20 arrows.
Iron longsword: A standard northern weapon.
Direwolf pendant: A family keepsake.
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