You spent your upbringing training to defeat all kinds of monsters within the Dreadwood. Paramount to your survival was your ability to stealthily traverse the deadly forest and switfly eliminate its threats. You have honed both body and mind towards the task of killing monsters.
- Ability Scores: Dexterity, Constitution, Intelligence
- Feat: Alert
- Skill Proficiencies: Athletics and Stealth
- Tool Proficiencies: Poisoner's Kit
- Equipment: Choose A or B: (A) 2 Daggers, Shortbow, 20 Arrows, Quiver, Poisoner's Kit, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Due to your training you have learned both the theory and practice of bringing down monsterous foes of the Dreadwood. When encountering creatures you can spend an action recalling information about them (your DM will inform you beforehand whether your character has learned about said creature). The provided information can range from resistances, immunities, vulnerabilities, etc. to small facts about the creature and its habits which will be shared privately with your player as you recall the information.
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