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Weather you were forced, taken, or chose to join you are now apart of an underground and secretive group of hired weapons. You are apart of a team that take the jobs that no one else would, sell yourself to a country to help, or any other type of dirty work that must remain hush hush from the general populace. There are six Directives to follow when you choose this background.

  • Protect the Innocent
  • Uphold the Law
  • ...
  • ...
  • ...
  • Eliminate all eniemies...
 
Skill Proficiencies: Acrobatics, Stealth
Tool Proficiencies: Navigator's Tools, Vehicles (Land, Sea, Air)
Languages: Common, and two others of your choice
Equipment: An emblem of custom design, set of dark common clothes including a hood, and a pouch containing 15 gp
 
Position

In your group(s) you had a secified role to play, either it be a Mighty Commander to a Sneaky Smugglar, each having a specific emblem to each Position. One position in not treated higher or lower than another. Either roll a d8 or choose one of the options below. 

 

d8 Position
1 Commander
2 Scout
3 Enforcer
4 Crafter
5 Healer
6 Quartermaster
7 Loremaster
8 Smugglar
 
Feature: The Hidden Shadows

Every town and city have shadows, those who do not wish to be seen unless they want to. When you arrive into a town or major city, you know where to go for restricted information, to rest and recieve healing, or to lie low while attention is removed from you. These people will also find a way to get you and your companions safely out of a town or city if need arises, but will not risk there lives for you in combat situations. 

 
Suggested Characteristics

You were trained to be an unfeeling weapon, as such others might view you as harsh, uncaring, or empathetic. With no respect for foolish nobles and a hatred for curropt leaders, those who are not true to one's self. You do feel sadness for fallen comrades, pride in other fighters, and a humbleness to the average commoner.

 

d8 Personality Trait
1 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
2 I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3 I’ve lost too many friends, and I’m slow to make new ones.
4 I'm willing to listen to every side of an argument before I make my own judgment.
5 I always want to know how things work and what makes people tick.
6 I don't pay attention to the risks in a situation. Never tell me the odds.
7 I'm rude to people who lack my commitment to hard work and fair play.
8 I face problems head-on. A simple, direct solution is the best path to success.
d6 Ideal
1 Generosity. My talents were given to me so that I could use them to benefit the world. (Good)
2 Responsibility. I do what I must and obey just authority. (Lawful)
3 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4 Might. In life as in war, the stronger force wins. (Evil)
5 Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
6 Aspiration. I work hard to be the best there is at what I do (Any)
d6 Bond
1 Those who fight beside me are those worth dying for.
2 Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3 I owe my Organization a great debt for forging me into the person I am today.
4 Someone close to me died because of a mistake I made. That will never happen again.
5 Something important was taken from me, and I aim to take it back.
6 I fight for those who cannot fight for themselves.
d6 Flaw
1 I'm quick to assume that someone of power is trying to manipulate me.
2 I have little respect for anyone who is not a proven warrior.
3 I will help those in danger, even if it would put my own life at risk
4 When encountering something or someone new, I can't help but over analyze them.
5 I obey the law, even if the law causes misery.
6 I’d rather eat my armor than admit when I’m wrong.
 
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